Da New Guys: Day of the Jackass continues this oft-understated resurgence with a wholesome blend of unashamedly old-school point-and-click gameplay and tongue-in-cheek self parody reminiscent of its most revered predecessors in the genre.
Comparisons to LucasArts are apt. Da New Guys often mimics the sharply humorous characterisations and writing that became synonymous with the iconic studio during its glory years. The game’s central trio of heroes are all uniquely identifiable yet starkly different. To have three wildly contrasting characters compliment each other so well is no mean feat – creator Chris Burton should be commended for dreaming up such an off-the-wall premise that actually works.
GamerNode's Eddie Inzauto writes:
"A strictly ludic examination of a video game that emphasizes narrative as its predominant driving component tends to be dismissive of the game’s relevance to what many believe are the inherent tenets of play. Adventure games may run the greatest risk of such criticism, but a comedic approach to storytelling, as seen in Wadjet Eye’s Da New Guys: Day of the Jackass, can and does reclaim a sense of playfulness that is perhaps lost in the genre’s core mechanics, and helps to re-assert that play itself spans a broader spectrum of activity than commonly presumed."
It's a dying genre, but I'm glad to see some devs still pushing the limits like here.
Wrestling enters the point-and-click ring and Gnome's Lair reviews the latest indie, humorous, point-and-click adventure by Wadjet Eye Games.