The video game industry is frequently criticized for hypersexualizing its female characters, reducing them to male fantasies. Here at Maxim we find that reprehensible; sure, we are the Internet capital of bikini-clad actresses, but we get to know them as people by asking about their dirtiest sexcapades and how unhappy they are with their current boyfriends on a scale of 1-to-You're-Dating-a-Maxim -Staffer-Aren't-You? Anyway, we thought we'd compare a few digital sexbots to their real-life sexpots.
Warning: Site may be considered NSFW.
Got that retro survival horror bug? Here's Chit Hot's picks for the seven best survival horror games from yesteryear.
Eternal Darkness was way ahead of its time especially for a Nintendo exclusive.
I would love to see a remake or sequel (multiplatform)
4 people love Eternal Darkness.
Quick! Jump on that remake, whoever holds the rights these days.
GameFlavor's Resident Evil First Aid Drink is making a comeback, offering high quality Resident Evil merch.
Games like Lethal Company end up scary because of their freeform nature, while Resident Evil's polish and storytelling ultimately make them rather tame in comparison. Agree or disagree?
And yet still unable to be actual good actors, which proves video game is not the only industry that hypersexualizes its female characters, reducing them to male fantasies. Cinema just use that "video game hypersexualizing" for its own sake.
The three leading ladies from DOA are nice bits of eye candy.
Umm, all of them. Because they are real people.
All I see when I look at Jaime Pressley is Joy Darvil lol. I love Joy :-)
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