140°

Indie Game Spotlight: Fez

Gaming Unwrapped Writer Ryan "Rdawg" T Says - "Even though I just heard about it today, it looks like Fez has been in development for quite a while. Its inception came all the way back in 2007, when Polytron Corporation started working on the project. Since then, not much has happened. We have seen trailers, seen gameplay, tested versions at events such as Pax, but we still have not seen Fez come to be. This is about to change, seeing as Fez has officially been submitted to Microsoft, and is awaiting certification. In the end, we should expect to see this title in Q1 of 2012."

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gamingunwrapped.com
rmedtx4441d ago

This is what I call innovation...

70°

Around The Indie World: highlights and impressions from Nintendo's latest indie showcase

Random Nintendo shares Indie World highlights and impressions of Fez, There Is No Game: Wrong Dimension, and Aerial_Knight's Never Yield. Plus, The Great Ace Attorney, Microsoft's Switch on a shelf, and more.

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randomnintendo.com
50°
9.0

FEZ Review - Gaming Respawn

With its unique visuals, wonderful soundtrack, and addicting gameplay, FEZ is as much fun to play today as it was nine years ago. Jes from Gaming Respawn reviews.

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gamingrespawn.com
50°
9.0

Review - Fez (Switch) | WayTooManyGames

WTMG's Leo Faria: "In short, Fez is as good now as it has always been. The reason I call this version the best way to experience this indie game is mostly due to the perfect combination of the Switch’s portability and its screen being much larger than the Vita’s. This is easily one of the best indies ever made, and one of the most important games of the past decade. Even though a lot of younger players only know it due to its troubled development cycle and some post-launch controversies, Switch owners should definitely pick this game up. This gem took an eternity to arrive on the system, but it feels right at home on it."

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waytoomany.games