The Vita's Challenge: A History of Portable Competition

1UP: To succeed, Sony's new handheld must escape the long shadow cast by two decades of Nintendo's domination.

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joeorc2481d ago

here this is pure gold:

"2008: iPhone
Strengths: The iPhone managed to bridge the gulf between game system and general-purpose device. It's been a successful rendition of the gaming phone N-Gage attempted so clumsily to create. The iPhone perfected the app store model, revolutionizing digital distribution and the entire concept of video games.

Why they didn't matter: Actually, they did matter. iPhone is the first portable device to outsell a competing Nintendo system; as of the end of 2011, the iPhone family had moved tens of millions units more than the DS, and that's not taking the semi-compatible iPad into account. Just as Nintendo has traditionally succeeded by redefining the rules, iPhone changed the way portable games are sold and the experiences they offer with great success."

the only handheld that even the spot that was to be its negative did not get one?

OK, How about this as a way for dealing with this "so called Negative or rather large hill to climb .."just to survive in the market PSVita".

PlayStation on iPhone?


"There are a variety of operating systems, but we're focusing first on Android," the Sony Computer Entertainment boss said in a conference this month, as Eurogamer reports.

"There's also Windows, iOS and so forth, but we don't have the resources to make it compatible with everything from the start."

"We're not ruling out PSS even on products like Sony Internet TV Powered by Google [Google TV] if adoption rate increases, or if it will help push adoption greatly. We have a completely open stance with carriers and handset makers."

So since there are only 2 dedicated handheld game consoles in the gets first place the other 2nd place. LMAO \ Sony is going for a cut in software sales for the entire mobile industry. iOS, Android, Windows Phone, Tablets an smart TV's an top set boxes.

So where is Nintendo selling their Software on smartphones an tablets an smart TV's an top set boxes.

want to count in smartphones an tablets OK we will.

but the funny thing is what it takes for Nintendo an Sony to sell their game handhelds like 151+ million for Nintendo an 75+ Million for Sony in what 6 years time, Both Apple an Google in one year sold over 240 million such iOS an Android powered devices. An people are really looking at Sony's viability of handheld gaming instead of being a so called negative to both Nintendo an Sony's Game handhelds its only a Negative toward Sony?

give me a freaking

the key is to sell the [email protected] software right?

Nintendo only devices as the only platform for Nintendo software to sell on.


Sony will be selling playstation software an non gaming apps to the Largest OS powered mobile device OS in the market right now which is Android, but Sony is also going for Apple iOS platform an Microsoft's Windows Phone to sell playstation games an apps on.

but yet Sony's viability in the Mobile game space is more in question than Nintendo's?