Luca writes:
"SPOILER ALERT: this post contains plot points from Mass Effect 1, 2, 3.
The wait for Mass Effect 3 and the conclusion of Shepard’s fight against the Reapers is just around the corner, but the two weeks until this final installment might as well feel like months to fans of the series.
The SFX-360 Skype logs speak for themselves: when we’re not ranting about the a**holes ruining our daily commute, the rest of our time is spent in a hype circle of Mass Effect 3."
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4
Great read I'm surprised I'm the first to comment. I think all of those are stellar points and I'm very interested to actually see how Kinect support either enhances the game or if it is a throw away...that's a wait and see for that feature but I'm still excited none the less.
My only experience with Kinect support comes from the demo and it honestly surprised me. It's nothing Earth-shattering, but it made the action sequences much more fluid. It also works during dialogue, where you can speak the options given ("We must save Earth at all costs") and then Shepard will initiate the dialogue based on it. Thanks for liking the article!