EDGE highly critical of Ninja Gaiden III's Move controls, calling them "lackluster", lacks precision/challenge, and more.
Screen Rant Writes: Team Ninja knows fans want a new Ninja Gaiden game, but if Ryu Hayabusa is going to come back, there are some things that the series needs to fix.
- Better story, not that it has to be very deep though
- Better level design, on par or even exceed NG1
- Better enemies design, NG3's enemies design were boring and repetitive
Bring back the difficulty of the first game both 3 and Yaiba (yes I played that POS game) had laughably easy difficulty that it wasn't even funny.
In the conclusion to a three part series, CV takes a look at the most recent Ninja Gaiden games, for better and for worse.
They need to make a true sequel to Ninja Gaiden 2, that was the most satisfying combat I've experienced in a hack n slash game.
been playing 1&2 on and off since they were released. I usually will play until I get frustrated then take another year off lol. Nver tried 3 or the 4th one even though they are in my backlog.
I tried to go back to Sigma but good god those controls are just insufferable. Couldn't do it.
Phil writes, "Sometimes all it takes is one game to make a long-running or promising franchise become dead in the water, maligned to irrelevancy and just a memory in the annals of gaming history. It's a dog-eat-dog industry where it doesn't matter if the franchise has been around for ages or for milliseconds--just one or two failures and you're done. That's the case with these franchises, all of which I'm sad to see are currently nowhere to be found. Whether any of these will return for a kick-ass comeback or not is up in the air, but what is known is that for many, these franchises met truly unfortunate ends."
For Tony Hawk's Pro Skater really the first 3 were really the only good ones. After that they sort of went downhill.
Klonoa was great but released at a bad time on just 1 system with no marketing. Razors Edge fixed many issues with NG3 vanilla and is a guilty pleasure. Another one that killed a franchise is Lost Planet 3. The better game was Japan only in EX Troopers on PS3. I also would say Marvel vs Capcom Infinite killed the series. I know it's less than a year old but the writing is on the wall. Silent Hill series as soon as Konami gave it to western devs and also made mobile spinoffs.
I loved the dead space 1+2 hated 3. Played through them so many times but found number 3 such a bore to get through, really hope they pick this back up.
How can you compare a 60 frames per second, fast paced hack & slash game to Skyward Sword is beyond be. It's not like Team Ninja could copy the set-up of a game where most enemies die after 2 maybe 3 slashes in a really slow paced combat system that involves killing certain enemies in a very specific way like saying: a low vertical slash because his shield doesn't cover his feet. To do something like that on NG3 they would need to basically rework every gameplay element.
Edge is really inconsistent in their commentaries toward anything related to Sony and I wonder why.
That's Team Ninja Dog for you. They haven't made a single worthwhile thing since Itagaki left.
Anyone considering buying this garbage should just watch the Giant Bomb quick look of the game. Awful.
I havn't played any move game that had amazing controls, so this is no surprise to me. Even skyward sword were ported perfectly, I don't think the move and its big clunky control scheme work as well.
I'll wait for Waggle 3D's reviews as they are usually more in depth.