90°

Why Having A Short-Life Cycle For The Wii U Could Make Sense..

[Generation 8] So it’s 2012 now, and if we were to follow the video gaming model of the past we would be firmly within the next generation of gaming consoles by now. The Xbox 360 launched in 2005, following the 5-year model we would have had a 720 for over a year and a half now. The PS4 would also be on its way by, too.

As it instead stands, with 2012′s first quarter already almost over, it is all but guaranteed that the only next-gen console that will be released this year is the Wii U, which isn’t exactly a mega-jump from current-gen capabilities. Many rumors even stick to the idea that we WONT see the Xbox 720 this year, and Sony has pretty much confirmed that PS4 will be a no-show.

This means systems that make huge leaps and bounds, graphically, are still quite a ways off. This almost leads me to believe that Nintendo’s strategy is nothing less than pure genius, almost, if I believed the company could actually pull off a short-cycle followed by a high-end replacement.

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generationeight.com
NYC_Gamer4879d ago

4 year life span?that wouldn't look too good with many gamers.

Blaine4879d ago

No way any devs would support this.

Have to start from scratch (pretty much what they have to do with each new console generation) every 4 years? No way. It would be financially disastrous for them.

GribbleGrunger4879d ago (Edited 4879d ago )

agreed. it takes a good 2 years to actually get the best out a system... and then Nintendo go and drop it two years later?! get outa here with that nonsense.

DeadlyFire4879d ago (Edited 4879d ago )

NOT gonna happen. 2012 is the year Next generation starts. Sony and Microsoft are dropping in 2013/2014.

WiiU I believe will be able to handle PS4/X720 ports. I am even going to bet on Unreal Engine 4 and CryEngine 4 having a WiiU version of their game engine ready. While maybe not supporting the same graphical detail as PS4/X720. Won't be that far off from it. One thing many gamers don't pay attention to is the finer details of this generation and the last one.

WiiU will be around 2-3 times the power of PS3/X360 minimum. That equates to something worthy of 64 player Battlefield 3 Full HD capable. I don't see how that can be considering lacking of power.

Many claim PS3 still has 4 years left in its cycle without need of a new console til 2016. If so what's wrong with WiiU launching with around 5 year's of life lasting to 2017 with slightly better graphics? Likely supporting a similar 5-7 year High end HD/10-13 year Low end plan like Sony.

While yes I do believe they will get some PC/PS3/X360 ports or remodeled games.

WiiU will be cheaper to produce than PS4/X720 and likely be another cash cow for Nintendo. Considering the new perks they added with WiiU.

yabhero4878d ago

I do not get the disagrees... what he said makes perfect sense... a bubble for you sir for being well said...

LX-General-Kaos4878d ago

I am glad someone else sees the light.

rfeldur4879d ago

While I agree it wouldn't look too good, it wouldn't be the first time a 4 year life was carried out. The original Xbox launched in 2001 and the 360 arrived just four years later in 2005. Despite a short life-cycle, there are at least some gamers that remember the original fondly (like myself).

Short doesn't necessarily mean it will anger the fans, if the launch is handled right. That being said, this was just speculation, considering Nintendo's by-the-book history of about 5-6 life cycles, it probably would never happen. :)

deep_fried_bum_cake4879d ago

There's no way that I can think of that a 4 year life cycle doesn't sound stupid. I'm pretty sure that the PS2 is still being supported, that's around 12 years now and it's still selling in Japan. A products life cycle should not end when the next new thing comes out as the Xbox's did.

matey4879d ago (Edited 4879d ago )

WiiU was twice that graphically of rumoured 720 a year ago enough said.

its gone about 4x that since so it eclipses the 720 graohics of a huge leap are here when WiiU hits town.

yabhero4878d ago (Edited 4878d ago )

Let me clarify what my friend here is trying to say

WiiU was twice the graphical power of the 360 a year ago.

Its gone up about 4x that power since then. So it eclipses the 360 graphics and wont be far behind the 720.

When WiiU hits town with 5-6 times the power that will count as a big gfx leap.

Lex_Dangerously 4879d ago

Huh? Can we get a translator in here??

Ot: The more I read about the Wii U the more I am interested in it. Not saying that I'm sold just yet, but I do really miss some of those Nintendo games.....

PopRocks3594878d ago

For what it's worth, should you decide to get a Wii U, you'll be able to try any core Wii games you might have missed out on.

Unlike the competition, Nintendo doesn't have a history of pissing on backwards compatibility.

hellvaguy4877d ago

@PopRocks

Wait, so i can play the cartrige games (nes, snes, and N64) on my Wii disc player now?!?!?!?!?

PopRocks3594877d ago (Edited 4877d ago )

@hellvaguy

Har, har. Here's the rundown.

Let's look at the track record so far, shall we? Nintendo started the concept of backwards compatibility (or at least boosted the trend) with the Gameboy Color. It could play Gameboy games as well as its own. GBA could play GB/GBC games. DS then could play GBA games, the Wii can play GCN games (or at least most can) and finally the 3DS can play DS games.

Wii U is confirmed to be backwards compatible to Wii games. And the Wii and Wii U (and 3DS) have the Virtual Console for games on the NES, Gameboy and so on. Now let's take a look at Nintendo's competition.

As far as I know, no Sega console ever had backwards compatibility. The PS2 had backwards compatibility to the PS1 and the PS3 used to have backwards compatibility for both. Now it only does PS1 minus a few emulated PS2 games on the PSN store. Vita won't even support PS2 games. Not the worst, but not great either.

Finally we have the biggest loser of the bunch, Microsoft. Not only did it take them eons to update the 360 to be backwards compatible to the Xbox's lengthy list of games, they actually focused upon shit titles like "Shadow the Hedgehog" and "Barbie's Horseback Riding" before getting games like Psychonauts. Worse yet, the list is incomplete; Oddworld Stranger's Wrath was never made compatible on the 360 hardware. More recently, some Xbox slims can't seem to play Xbox games. Mine for example confuses Xbox games as downloaded Xbox Originals and therefor refuses to play them.

madjedi4878d ago

That depends on how much they retail the wii u for and how powerful it is, with so many current gen ports in development it looks like another in between generations system than anything else.

We will find out definitively when it launches and someone does a tear down on it.

A 5 yr lifespan @$299 sounds reasonable, any shorter than 5 yrs or above $299 with a short lifespan, is asking for trouble from gamers.

I figure most gamers would want 5-6 yrs to get the most content out of a system.

Till third party devs are ready to jump on board, the next gens(ps4/720) are not coming out.

Show all comments (16)
80°

DF Direct Weekly #218: MindsEye Launch Disaster, Next-Gen PS Handheld Specs, Switch 2 Sells 3.5m

The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…

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digitalfoundry.net
RhinoGamer889d ago

Leslie Benzies - fall on thy sword!

130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
senorfartcushion10d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg9d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler8910d ago

Hope they use his vision in the game

Inverno10d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman9d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof10d ago

I wouldn't hold my breath on "bold".

Show all comments (8)
580°

Microsoft Confirms Next-Gen Xbox Consoles, Deal With AMD and Promises Full BC

Microsoft has announced a partnership with AMD to power the next generation of Xbox, including its first-party future Xbox consoles.

darthv7213d ago

Me thinks the Xbox 8k will be UDNA based.

Obscure_Observer13d ago

This thing is gonna be *expensive* and extremely powerful!

It might easily break the $1000 price point for a console for the first time ever.

VenomUK13d ago

So what's going on here?

I think two things: Windows faces an existential threat from SteamOS if it ever goes mainstream. So Microsoft wants to build an Xbox PC complete with streamlined Windows OS that will be able to be more attractive than any SteamDeck home console.

Microsoft wants every gamer including PlayStation gamers to move to PC, then it wants to market Game Pass to ALL PC players. Even if it only captures 5% of the worldwide market that would likely be enough to bring in enough revenue to make the subscription service a financial success.

fr0sty13d ago (Edited 13d ago )

Note how much emphasis they keep putting on "you can play your games across any device"... as in, no exclusives. This thing will flop hard, again, if it even launches. They already pumped the brakes on the handheld.

Christopher13d ago (Edited 13d ago )

If it's going to do that, it will flop hard. Their best selling console is the cheapest one on the market, not the more expensive one. And they can't sell that to keep up with the more expensive PS5.

Edit: Also, AMD is easily not going to sign away anything that limits what they can do with Sony. They make more money the more consoles manufactured, not the one that sells the least out there but for more.

jznrpg13d ago

If that happens hardly anyone will buy it

Obscure_Observer12d ago

@Christopher

"If it's going to do that, it will flop hard. Their best selling console is the cheapest one on the market, not the more expensive one. And they can't sell that to keep up with the more expensive PS5."

I don´t think they care if it will sell like hot cakes or not based on their upcoming handhelds. I heard rumors that the "entry" model will cost around $500. The *cheaper* one! In case they price the premium model at $700-$800, what´s will stop/prevent them from charging $1000 or more on a premium next gen console?

Bear in mind that Sony priced the PS5 Pro which has barely noticeable improvements over the base PS5 at $700

Besides, this console will not be targeting the next Playstation console or any other console in the market. The console wars is over and Xbox will continue and release their games for every gaming platform in the market.

"AMD is easily not going to sign away anything that limits what they can do with Sony. They make more money the more consoles manufactured, not the one that sells the least out there but for more."

Nonsense. Take Steam Deck (AMD Zen 2) vs ROG Xbox Ally X (AMD Ryzen AI Z2 Extreme) for example.

Same rules applies to home consoles which literally means that AMD will build whatever custom silicon MS is *paying* them to build. Same goes for Sony. AMD is not helping any company out of the kindness of its heart.

1Victor12d ago (Edited 12d ago )

Oh look who Came…….running after hearing that Xbox news notification tone🤣👇.
.
@obscured: “ It might easily break the $1000 price point for a console for the first time ever.”

Anything over $699.99 is DOA 🤔

Christopher12d ago (Edited 12d ago )

***I don´t think they care if it will sell like hot cakes or not based on their upcoming handhelds.***

You mean ASUS handhelds with Xbox logo thrown on them? And, yeah, sounds like a great business plan, build a huge deal with AMD for an expensive device so it won't sell much. My #1 goal as a business is to, of course, build something that won't sell.

*** Nonsense. Take Steam Deck (AMD Zen 2) vs ROG Xbox Ally X (AMD Ryzen AI Z2 Extreme) for example. ***

You literally are proving what I was saying. Did you read what I said? The whole point is that this 'deal' with AMD isn't going to give them any advantage as AMD will make similar deals with others. They're especially going to make a deal with the better selling company who has given them more money to-date than Xbox.

Obscure_Observer12d ago

@Christopher

"You mean ASUS handhelds with Xbox logo thrown on them? And, yeah, sounds like a great business plan, build a huge deal with AMD for an expensive device so it won't sell much. My #1 goal as a business is to, of course, build something that won't sell."

Unlike Sony, not a single device is MS priority anymore. So if they want and decide to sell their next gen console at profit, they´ll just go ahead and charge 1K for it.

Now, with that said, in case they want most Xbox gamers to migrate to next gen while keeping their Gamepass Ultimate subscription active they´ll have no other choice but subsidize and charge $700-$800 which still expensive.

"They're especially going to make a deal with the better selling company who has given them more money to-date than Xbox."

And they´ll do exactly what each company wants! That´s the point! We don´t know what "advantages" or features one will get over another if any at all!

If Sony paid AMD for its more advanced SOC, that´s what they´ll gonna get! Same applies to MS. It´s the same company making silicon for both MS and Sony, but silicon are *custom*, so chances are they might not be the same! That´s my point.

+ Show (9) more repliesLast reply 12d ago
neutralgamer199213d ago

Xbox doesn’t have someone like Mark Cerny— let’s not pretend that’s a small thing. Sony's domination really began when Cerny became the lead architect. What most people don’t realize is how much of a developer-first mindset he brought to PlayStation hardware.

For example, during PS4 development, Cerny made the call to increase RAM from 4GB to 8GB of GDDR5—a huge and expensive decision at the time—specifically because developers told him they needed more memory. That change had a massive impact on the PS4's long-term success, making it much easier to develop for and future-proofing it in ways Xbox One simply wasn’t.

And he doesn’t just sit in an office and make guesses—he visits every major first-party, second-party, and even third-party studio every two years. He talks directly with the people making the games and collects detailed feedback on what works and what doesn’t. Studios trust him because he’s not just a hardware guy—he’s been a game developer, a producer, and a creative lead. He understands game development from the ground level all the way to the top, and that’s why studios feel comfortable being honest with him. That’s how features like the ultra-fast SSD and the dedicated 3D audio chip made it into the PS5—they weren’t just specs on paper, they were answers to real-world studio needs.

So while Xbox is doing great things with AMD (and that’s a strong move on its own), they don’t have a Cerny—a bridge between engineering and creative. That matters.

And for those claiming Xbox might gain an advantage by launching early—this isn’t 2005 anymore. Back then, launching the Xbox 360 a year early gave Microsoft a real edge. But now? People are invested:

They’ve built massive digital libraries

Their friends and social systems are tied into Xbox Live or PSN

And cross-play means you don’t have to switch consoles just to play with others

You can’t “win” the generation early just by releasing first anymore.

If Xbox wants to win the next generation, they should aim squarely at core gamers. Release a powerhouse, even if it costs $800–$1000. The hardcore market would embrace it. But the real danger is that they’ll also release a $350–$400 console, like they did with Series S—and that console will hold the whole generation back again. Series S was the bottleneck of this generation. Developers had to build to its limitations, and it’s part of the reason why PS4 is still being supported with new releases in 2025.

Power is only one part of the equation. Vision matters. Studio trust matters. Execution matters. And that’s where Mark Cerny and PlayStation’s approach continue to set the bar

crazyCoconuts13d ago

I think they could put in a low effort iteration that doesn't pack in a lot of innovation (same dashboard, copy some ideas on the controller) on refreshed silicon, benefitting from AMDs newer architecture. They don't need an Uber engineer for mediocrity.
If they would have doubled down on exclusives after buying up the universe they could have done just that
But they've done nothing short of sabotaging their consoles for the last several years - why would they try for another baby after clubbing their eldest son? It's madness

neutralgamer199213d ago

Crazy

Microsoft has made major moves in the gaming industry, investing over $75 billion—possibly closer to $80–85 billion—acquiring publishers like ZeniMax and Activision Blizzard, along with renowned studios such as Obsidian, Ninja Theory, and Playground Games. Once that level of investment came into play, Xbox could no longer remain a side project—it had to become a serious, profit-driven business.

One of the major shifts we’re seeing is how Microsoft is adapting its strategy. While Game Pass is a fantastic service—especially for Xbox and PC players—it simply isn’t a sustainable model on its own to fund the rising costs of AAA blockbuster game development. Most Xbox players enjoy their games through subscriptions rather than purchasing them outright, which limits revenue per title.

That’s why we’re now seeing Microsoft embrace a hybrid model: keeping Game Pass as a core service on Xbox and PC, while also releasing major titles on other platforms like PlayStation and the upcoming Nintendo Switch 2.

The results speak for themselves:

Forza Horizon 5, a flagship Xbox title, has become one of the best-selling games on PlayStation.

Gears of War: E-Day (Reloaded) is already charting as one of the top pre-ordered games on PSN.

The newly released Indiana Jones and the Great Circle has performed well.

And there are strong rumors that Microsoft is working to bring even more iconic Xbox titles—including Halo—to PlayStation.

Why? Because the PlayStation 5 install base is on track to hit 100 million within the next year. That’s simply too large a market to ignore, especially when trying to recoup the costs of massive development and acquisition budgets. The days of treating Xbox like a vanity project are over. This is now about business fundamentals: revenue, growth, and profit.

While exclusives still matter in some strategic cases, Microsoft is clearly evolving with the market. It’s no longer about pleasing a small group of fans demanding exclusivity—it’s about adapting to a new reality where cross-platform availability increases revenue, reach, and long-term sustainability.

In short, Microsoft is playing smart: keeping players happy on Game Pass while also capturing full-price sales from the largest gaming audiences worldwide. They’ve chosen growth over pride—and the numbers are backing that up

Profchaos13d ago

I think that stance really downplays what Ken kutaragi brought to the table with the ps1 and its development pipeline which was far easier to work with than any other system at the time including the jag, n64, 3d0

Because let's be honest Sony dominated hard with both the ps1 and ps2.

Ps1 dominated so did 2 but that was harder to dev for with the emotion engine but highly capable.

Its with the ps3 that Sony lost it and really its their only console they failed to get developers on board with and the reason that Ken stepped aside.

But really modern consoles mirroring pc hardware was inevitable consoles were originally made because pc hardware wasbt capable of things like smooth scrolling and as everything evolved consoles slowly morphed into PC's which is basically where we are at now but there's beauty in a consoles simplicity so I dont know what ms will do but making a windows console seems like a bad move many gamers dont want to play with settings they want plug and play and if you push pc to be a console you lose that simplicity and that will hurt

Software_Lover12d ago

Cerny has nothing to do with Playstation success. Playstations's success comes from the ps1 and ps2 days.

+ Show (1) more replyLast reply 12d ago
MajorLazer13d ago

I hope there's no focus on 8K. Current gen consoles aren't exactly setting the world alight with rock-solid 4K60 titles, nevermind 4K120. Focusing on 8K would be a waste.

ABizzel113d ago

UDNA is on track to be revealed Q2 2026, so the Xbox rumors from the Activision trail, might be true about them launching their console first to market with a holiday 2026 release date.

That being said UDNA will be a big improvement over the current Series Consoles, but I don’t think UDNA 1st-gen is going to be a huge upgrade over the RX 9000 performance wise. RX 9000 is on 4nm, and UDNA 1st-gen is supposed to be on 3nm (basically 4nm+).

The question I have is are they going to stick with a 2 console future. Are they dropping the high-end since Series S sold better? Are they making a higher-end platform and using the ASUS Xbox handheld PCs as the new Series S option, or are they making a middle ground that’s “affordable” and balances price:performance. Also, are they sticking with the Xbox-PC mentality we see with the ASUS handheld.

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dveio13d ago

I would like to be a fly on the wall during such negotiations.

Aloymetal13d ago

''Next gen will be different''

RaidenBlack13d ago

"... Xbox consoles" ~ they're again gonna pull a Series S-v2 and handicap the next-gen's 2nd phase.

ABizzel113d ago

@RaidenBlack

Series S was a handicap primarily due to the RAM (it needed at least 12GB), but with Switch 2 and more handheld PCs it’s going to become a porting point for those platforms. So while it hurt development early on for Xbox, it’s now helping every other mobile platform…..which is great for everything else even if it doesn’t directly benefit MS, outside of their ASUS Xbox Handheld PC.

That being said, if they did do a Series SV2 I would hope they learned from their mistakes (they clearly didn’t learn from the PS3 or the GTX970 about split memory being awful for GPUs).

RAM
16GB is the will still be the minimum for the next 5+ years (12GB is starting to hit its limit), so that problem would be solved.

GPU
RDNA4 and/or UDNA are big improvements over RDNA2. Even staying at 20CUs like the Series S, the jump to RDNA 4 + clock speed would be around a 60% - 70% boost over the Series S, putting it around a RTX 2060 - RX 6600 performance, which is a much better result, even if it’s still below PS5/SX natively. However, the Switch 2 is showing was a superior upscaled can do, and having FSR4 would be a SIGNIFICANT upgrade over the PS5/SX, and would allow the SSV2to run PS5/SX games at native 1080p same High-Medium settings and FPS as those consoles in most games, but upscaled to 4K with better image quality than both of those consoles.

Price
Considering they raised all their console prices here’s where the issue comes into play. The above hardware would be fine, but if they can’t get it to $349 - $399 (the Series S is now $379 -_-), then why not get a digital PS5 starts to become the question for anything above $399. But if the global economy steady and back to normal what could anyone say bad about this platform at $349…?

anast13d ago

I was going to say this. lol

S2Killinit12d ago (Edited 12d ago )

@ABizzel1
I think their lower version will do less damage to industry next time because even less people will be buying xbox.

+ Show (1) more replyLast reply 12d ago
Obscure_Observer13d ago

HELL YEAH!!!!

HERE WE GO AGAIN!!!!

ALREADY GOT MY MONEY SAVED THANKS TO GAMEPASS!!!

dveio13d ago

You could have saved an additional 500 bucks. Just sayin.

13d ago
Blasphemy12d ago

not if he does not own a gaming pc.

fr0sty13d ago

First to market with the weakest console of the new generation, half-baked and rushed. Then Sony comes around and shows them how it's done for the fifth time in a row.

Lightning7713d ago

You said they weren't making another console? What happened? You types are wrong about everything all the time it's quite fascinating to watch actually.

fr0sty12d ago (Edited 12d ago )

I still say that... talking about releasing a console and actually releasing a console are 2 totally different things. The fact that they are only just now securing a partnership to manufacture the chips shows just how behind they are. Sony already had a deal with AMD worked out nearly a year ago ( https://www.theverge.com/20... MS already canceled plans to release their handheld ( https://www.laptopmag.com/g... , and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console... MS taking the 3DO route and licensing the Xbox brand to other hardware manufacturers to make consoles for them, while also releasing their games on all the competing consoles, turning them into little more than a third party developer. Besides, that's quite rich coming from the folks who said MS games wouldn't be on PS5. You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it. Just kept trying to move the goal posts...

Lightning7712d ago (Edited 12d ago )

"I still say that... talking about releasing a console and actually releasing a console are 2 totally different things."

Reality is hitting you hard also I see.

MS is always behind when it comes to this stuff. They were behind in making the X1 back then, nothing new.

"and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console..."

I'm sorry what? So you didn't watch the video where she literally said they're making their own hardware? That's the whole point of the freakin video. Lol you can't make this up. As usual your off to a horrible Start and it's only gonna get worse it always does. I just laugh.

Xbox going third party is something nobody could of predicted even hardcore fanboys like yourself if we're talking beginning of then gen. No don't sit there and lie and say "you knew all along" because you didn't nobody did 5 years ago.

"You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it."

This again? Ok if that's the case then list me all the games that got held back from the S. Sense it's all prevalent and out there. Don't make excuse just list the games. I always ask and you dodge and make excuses. Show me digital foundry footage I wanna proof evidence and details. Now go, no excuses list the games now.

IRetrouk12d ago

@lightning, I said it in 2019.......

Ganif12d ago

"You said they weren't making another console? What happened? You types are wrong about everything all the time it's quite fascinating to watch actually."

The fact f the matter is Microsoft dragged their feet big time on committing to their next gen console. They signed their deal with AMD two years later than Sony did.

It's clear that there was discussion within Microsoft about how they want to continue with Xbox and Satya at least on some level wanting to reign in or stop Xbox. We heard as much from the ABK case and other rumors.

No one looking at Xbox as a console can look at it and say it's doing good. And the only reason why there is another Xbox is because Microsoft can keep throwing money at it. I doubt they even expect this console to be a profitable venture as they move towards publishing.

1Victor12d ago

@light: “ Reality is hitting you hard also I see.”

Reality is no one expected Xbox to go out of the console market next generation but everyone expects it to be their last IF they perform equal or worse than this generation or Xbone

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blacktiger13d ago

You could PS6 and play Xbox games

bleedsoe9mm13d ago

you'll be able to play everything on Windows PC

fr0sty12d ago

for 3 times more money than a ps6.

__y2jb12d ago

I like the all caps and multiple exclamation points but I feel like you could have pumped up the current gen more. 6/10, good effort.

Obscure_Observer12d ago

"Watch it be DOA."

Forgive me to be skeptical and not trust your predictions after your dumb claims that a new Xbox console wouldn´t even exist.

Now it not only got confirmed, but also confirmed that it will play games from both PC and Playstation games.

So at the moment I don´t have reasons to buy a PC or a Playstation console at all. The next gen Xbox will be a day one buy for me and many many others. Just deal with it.

IRetrouk12d ago

Those playstation games are pc games though.....
You already have access to them though don't you?
And what they described isn't a console, it's a pc.....
Its gonna flop.

Ganif12d ago

"Now it not only got confirmed, but also confirmed that it will play games from both PC and Playstation games."

I wounld.t be so sure that this Xbox is going to play PC games. Her talking about multiple store fronts which everyone seems to think means the console is going to support Windows comes after the splash for "Xbox play anywhere" which is part of the "This is an Xbox" marketing campaign. What she is actually saying is that Microsoft will continue it's "play anywhere" meaning they will continue to sell their games on storefronts other than Xbox/Windows Store.

https://youtu.be/VOCtRanwXr...

Every gen since the first gen everyone says that the next Xbox is going to play PC games, then it doesn't. Heck even when the One X was still rumors before it released people said that was going to play PC games and it wasn't even it's own thing...

S2Killinit11d ago (Edited 11d ago )

@obscure
You talking about dumb comments is ironic. Besides, ive never said that, I think you are just making things up, Ive always said MS will make a placeholder “console”, while they switch more and more toward monthly subscription services.

Secondly, is this really an xbox if MS ends up putting its logo on a device created by someone else? Looks to me that MS may have already exited consoles and this is to save face while they push their monthly service plan business model.

I think next xbox will follow the same trend of selling even less than this generation. So yes DOA in my opinion.

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darthv7213d ago

...already? Gen 10 is but 1-2 years away.

Profchaos13d ago

@raiden kind of but if they didn't rush rrod may not have happened and they could have turned a profit that generation

Also ps3 dropped the ball massively so the generation would of been theirs by default but rrod abd mattricks casual push killed them and gave Sony a opportunity to claw it back

fr0sty13d ago

@prof, don't underestimate how much developers finally getting a grasp on coding for the Cell processor also helped PS3 take the crown in the end.

Profchaos13d ago

Classic move if you're losing just start the next gen early look how that worked for dreamcast

RaidenBlack13d ago

but then again worked for X360

Lightning7713d ago

I thought they weren't making a new gen though?

Chocoburger13d ago

At least the Dreamcast was an amazing system (still is!), the last two Xbox generations have been shameful.

ZycoFox13d ago

Except Dreamcast was a generational leap, majority of games looked just as good if not better than some PS2 titles. More than what can be said of Nintendo since the Wii.. plus an early launch worked well for the 360.

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RaidenBlack13d ago

Sony confirmed their partnership with AMD for PS6 ages ago.
With Xbox taking time, everybody was hoping they might try something new & different by going Nvidia route but guess they went with the boring AMD route again.

Lightning7713d ago

Well Sony recently said that PS6 was top of their mind and are hard at work on it.

Next gen talk already we're 4 in a half years in the gen. 9th gen is easily the worse gen by far.

darthv7213d ago (Edited 13d ago )

Almost 5 years in for PS and XB entries... Nintendo kicked off 9th gen back in 2017. MS and Sony were late because of the release of the Pro/One X consoles to extend their 8th gen presence. And in doing that is why the adoption rate for their 9th gen has been slower than the previous. Its also why crossgen is still a thing.

But like you said, 9th gen has been the worst, even in my 40+ years of gaming.

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