Brash Games writes "With the news that Markus ‘Minecraft’ Persson is looking to at least partially finance development of a sequel to Tim Schafer’s much loved but commercially unsuccessful Psychonauts, it looks like that same financial development model might be sneaking its way into the world of videogames".
from paulsemel.com: In this exclusive Q&A, Ashley Esqueda, the writer of "The Art Of Psychonauts 2," discusses how this this video game making-of art book came together.
Cultured Vultures: These 15 unresolved video cliffhangers could be solved in the future, though if we’re really honest with ourselves, we all know there’s no chance in hell of that happening.
Never say never, I really didn't expect to ever see Space Marine 2 and 12 years later its almost here.
So there is still hope for all these games.
I've completed 5 of the games on the list, but the author forgot to include Advent Rising. It was supposed to be a trilogy, but it bombed hard, and the two sequels never got made. It was Mass Effect, a console generation before Mass Effect.
The game is buggy and unpolished, it needed a few more months of development, but the potential was there. At the end of the game, you have all these super abilities, I remember the stomp attack that created a shockwave being especially powerful.
I personally think days gone will recieve some sort of sequel at some point. I'm personally also hoping it's not the rumored multiplayer online stuff. I'd think most that enjoyed it would rather thisnto.
Sony needs to dust off Sly Cooper and Days Gone so needs a sequel two of my favorite Sony titles. Bulletstorm I love great game wish it also got a sequel. And I wish Namco would finally give Enslaved a sequel another great game.
Just how do studios cope with the pressure to "produce a worthy sequel"?
I'm about 9 episodes into this and it's great. They've been recording it for long, long time, pre Kickstarter and Rhombus.
Shenmue 3 would be too expensive to fund.