DSOGaming writes: "YouTube’s member ‘SirCrest’ has created an interesting comparison video between the original mod project and the fully fledged commercial remake of Dear Esther. Developed by The Chinese Room and the talented Robert Briscoe, Dear Esther is a ghost story, told using first-person gaming technologies. Rather than traditional gameplay, the focus here is on exploration, uncovering the mystery of a Hebridean island, of who you are and why you are there. Enjoy the comparison!"
The Chinese Room's Dear Esther goes free on Steam to celebrate the 10th anniversary of this foundational title.
Eh.
I mean free is free, but I found this to be a boring slog.
Not to mention this remasters actually made the game look worse in multiple areas.
I did quite like their A Machine for Pigs and Everybody's Gone to the Rapture though.
On Valentine's Day a decade ago, Dear Esther went from a Source Engine mod to a full-fledged indie game, catalyzing the "walking sim" genre. How does it measure up today?
"The China-based indie games publisher Secret Mode and Brighton-based (the UK) indie games developer The Chinese Room, are today very pleased to announce that they will celebrate the tenth anniversary of "Dear Esther" by making the genre-defining 2012 narrative exploration game free to download from February 14th to February 15th via Steam." - Jonas Ek, TGG.
And people are still going to complain about the source engine.