MSN: As the distinctly odd Catherine makes its UK debut, Emma Boyes takes a look at 10 of the weirdest video games you’ll ever play.
Deadly Premonition is a weird, weird cocktail that doesn't go down smooth for everyone, but it's still absolutely worth sampling.
It’s sooooo janky but the story is so good and the agent is so quirky I loved it thouroughly, the story is that good that you can actually make it through all of its jankiness and issues .
It’s a diamond in the rough and rough is saying lighly.
This game deserves a remake out of any game I can think of .
If they fixed the combat ,driving and movement this would be one of my favorite games all time and it already is in a way.
I enjoyed this back during ps3 days. I'd buy it again if they re released it fixed up a little. I had fun with it.
Twinfinite: "Sometime comedy and horror are one and the same! Find out which moments from our favorite horror games made us laugh instead of cry."
ok I believe that Deadly Premonition 2 scene described in the article, takes the cake! Although one could argue that there are so many memorable ridiculous moments in this game.
From IGN: "Following Yakuza series creator Toshihiro Nagoshi and No More Heroes creator Goichi Suda, popularly known as "Suda51," Capcom veteran Hiroyuki Kobayashi announced his move to NetEase Games back in August this year. Today, NetEase revealed Kobayashi's new studio as GPTRACK50, located in Osaka. At Capcom, Kobayashi worked as the producer on the Resident Evil series as well as Devil May Cry.
“I was at Capcom for 27 years. During my time, the company became a lot bigger and a lot of new staff came in,” Kobayashi told IGN in an exclusive interview.
“I worked on a wide array of titles at Capcom, but I wanted a new challenge,” he explained. “Of course, it’s not like Capcom didn’t allow me to try out new things, but now that the company is a lot bigger, things are different from the way they were when I joined the company as a freshman back in 1995. Everything now needs to be approved and things just take more time to get greenlit. I’m the kind of creator that wants to be able to deliver a new experience while it still feels fresh, and I had been thinking of creating my own studio to make that possible.”"
I remember wanting to try Mr Mosquito back in middle school. Nearly a decade later and I have yet to play it haha