150°

First Look - Mass Effect 3 Multiplayer (GiR)

With the Mass Effect 3 Demo finally available, Matt Beaudette of Gaming Irresponsibly takes a look at the multiplayer portion of the demo and gives some initial impressions of the cooperative mode.

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gamingirresponsibly.com
m234602d ago

Did you try out the demo, multiplayer is surprisingly fun.

Brixxer6004602d ago

Completely agree. Didn't think that a "horde mode" in Mass effect would interest me that much but i found myself addicted straight away.

himdeel4602d ago (Edited 4602d ago )

Play with friends. I was playing this with random people and the enemy AI completely overwhelms you. I was getting frustrated playing with people that just run out and try to Rambo it.

This MP puts me in the mind of coop for Uncharted 3. Team work is essential.

MasterD9194602d ago

They need to tone down the Silver difficulty...Doesn't seem that far off from Gold to me.

I'm already a level 16 which absolutely sucks since I won't be able to keep anything I've gained.

130°

Electronic Arts CEO: AI Is "At the Very Core of Our Business"

Today EA hosted its Investors Day, and Chief Executive Officer Andrew Wilson talked about the company's dedication to generative AI.

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simulationdaily.com
Chocoburger6d ago

He's so excited to layoff more employees for FAKE STUPIDITY computer programing to replace them.

Hopefully EA takes a nosedive just like Ubisoft is currently doing. Lack of money is the only thing that can hurt them and possibly change them.

DarXyde5d ago

Knowing EA, I think they're more likely to sell their games cheaper or make Access the only way to play their titles than change course. They seem committed to destroying their labour force.

And the sad part here is that the proof of concept is there, where games can be made using AI.

I hate to say it, but those working in the gaming industry might be cooked. And unfortunately, I'm doubting most people will care as long as they get games they want. EA would absolutely dangle Dead Space 4 or a new Burnout in front of us, developed with AI. I wouldn't take it, but I think most fans would.

CantThinkOfAUsername5d ago

If AI does a better job then yeah why not? Though, I have massive doubts it will. If developers aren't willing to put effort in their games then they shouldn't be surprised that they're replaceable.

Chocoburger5d ago (Edited 5d ago )

Damn, a new Burnout, don't even bring that up. It hurts just to read those words.

The indie scene is massive theses days, but the big budget scene is mostly trash. I wouldn't mind to see these big publishers suffer or crumble away.

But that can only happen when the casual gamer stops buying yearly roster updates or whatever garbage is marketed to them on TV.

DarXyde5d ago

CantThinkOfAUsername,

I disagree. I don't believe the developers are at fault here. I would think those people don't like what EA is doing, but it's EA and they have tremendous power in the industry. Not everyone has the leadership qualities to peel off and form their own company. Add to the fact that falling out of grace with EA might just be an industry kiss of death. These people don't have any power, so I really don't agree with saying they're not willing to put in the effort.

thorstein5d ago

Now we just need to develop AI CEO and sell it to the board of trustees.

staticall5d ago

Hopefully, the only people who're going to be replaced by an AI are Andrew Wilson and his top management goons.

TheNamelessOne6d ago

And EA games aren't at the core of my purchases.

XiNatsuDragnel6d ago (Edited 6d ago )

Lmfao ea needs to do an ubisoft rn

ApocalypseShadow6d ago (Edited 6d ago )

Of course it is. EA has been lazy for years. Profiting for investors and themselves without putting in the work. Having AI write code or build graphics for them just makes them even more lazy.

I'd laugh if those same investors built "executive code" and got rid of EA's CEO and board of directors and replaced them with AI.

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120°

Next Battlefield Developers Are "Obsessed With Finding the Fun"

Today Electronic Arts hosted its Investors Day and its executives shared what's next for the Battlefield franchise.

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simulationdaily.com
1nsomniac6d ago

ohh god, here we go!

This is exactly why the gaming industry is failing. It's now an industry of suits "trying to find the fun".

...I'll help you out a little, If you're trying to find it, then it's not fun and neither are you. move on!

LucasRuinedChildhood6d ago (Edited 6d ago )

I disagree, tbh. I definitely wouldn't classify Vince Zampella as a soulless suit. It's kind of an acknowledgement that Battlefield fell off which is why they had to bring him in in the first place. He's probably the best shot EA has of making this franchise fun again.

From a software development perspective, what I read in the article of Zampella's approach of being able to easily playtest and iterate from early on in development is a good thing. That's likely a big part of why his COD games and Titanfall were so fun.

PapaBop5d ago

Calling Zampella a suit lol! People like Zampella are the half suits if you will, they bridge the gap between art and business. Suits don't care how fun a game is, they only care about profit margins.

Markdn5d ago

It's people like you that's ruining the gaming platform, negativity already before it's even dropped

Noskypeno5d ago

20 years ago, Bungie used to have the motto "making games we want to play", if the devs are having fun it's a good sign it's going to be an enjoyable experience. If the devs are worried about shareholders, quotas, fitting in with current trends and trying to make a small percentage of the population happy, it's not an encouraging sign.

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gold_drake6d ago

if u need to "find the fun", thats a huge problem lol

Redgrave5d ago

This rings a bit like they might be looking for a good, long while

Relientk775d ago

Do they actually mean fun, or "surprise mechanics" and ways to monetize?

EazyC5d ago

Honestly, get them to sit down and play Bad Company 2 together.

If they can't see why that had the magic, they shouldn't be game developers.

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150°

Dragon Age Director Says Anthem Taught BioWare To Focus Only On "What You're Good At"

Dragon Age: The Veilguard's creative director has recently claimed in an interview that Anthem taught BioWare to focus only on its strengths.

TheNamelessOne42d ago

Let's hope so, because I'm pretty sure they're one more stinker away from being canned by EA.

RaidenBlack41d ago

2 stinkers
They are already working in the next Mass Effect.
And both Dragon Age and Mass Effect are valuable IPs ... EA aint selling those IPs. So, if EA cans Bioware, who'll make those after?
Yes, if EA outsources, like Dragon Age to Larian, then that's justifiable but keeping an internal RPG studio is more viable.

Willbo4741d ago

Sad thing is, EA was the beginning of Bioware's woes. When EA made Bioware move away from it's traditional rpg model towards an action/adventure model, it hurt Bioware as a developer, and let's not even get started on how EA rushes releases. They've wrecked EVERY developer they have touched

Lightning7742d ago

y'all were good at Jade Empire 2 back then. More Jade Empire please. Though it'll probably be a LS. At this point IDC just bring it back.

TricksterArrow41d ago

Too bad most of the talent that made BioWare’s strengths, already left.

anast41d ago

Brought to us by the same people that said it was exciting to only focus on gameplay while they were hyping up Anthem. So, this could mean that they dropped the ball on Dragon Age. I mean, the art looks like Fortnite and the quick banter of a Disney action movie doesn't really say "Dragon Age."

SPEAKxTHExTRUTH41d ago

The thing about Anthem is the game had a good foundation. To this day I haven’t played a mech suit game with better flying mechanics. It’s everything else in Anthem that sucked.

Michiel198941d ago

thank god they released that EA access thing at the time for anthem, so we only had to waste 3.50 for the game instead of 60, good guy EA thinking of their consumers for once.

The flying/combat was actually really fun, but as you said everything else was really bad. the gameplay loop, the gear, loading, the open world was empty and that story hub was one of the most terrible hubs I have ever seen.

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