The Treasures of Montezuma: Pocket Gamer Review

Game addiction can be an ugly thing. How ugly? We're talking four in the morning, waking up and not knowing where you are ugly. Gaming is usually a healthy and sociable pastime (parent groups and politicians be damned), but every once in a while it rages out of control, an all-consuming hunger where you're sitting bolt upright, eyes red, hair frazzled, fingers twitching. It only takes one game to do that, ladies and gentlemen, one game and you're hooked. Big time.

The Treasures of Montezuma is one such game. The troubling thing is that it catches you completely unawares. The premise doesn't look very original – it's a match-three puzzle game with more than a passing resemblance to Bejeweled – and the graphics on the version tested are small, pokey, and horrible. And yet, for those players who hang around long enough, the game will suddenly unfurl its charms and ensnare you in its trap. Everything clicks, the game makes perfect sense, and you're absolutely done for.

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