With all eyes on the PS Vita’s US launch date of February 22nd, we wanted to begin providing definitive answers to your many questions about PS Vita. Behold: The PS Vita Ultimate FAQ! Of course, this list of Frequently Asked Questions is only a start and certain details are still being finalized. Rest assured that we’ll continue to update this FAQ leading up to launch, integrating new answers to your questions and additional details as they are verified and confirmed.
Read on to get answers to your questions regarding PS Vita, covering everything from the specs of the state-of-the-art OLED screen to support of Bluetooth peripherals and more. And remember: Please leave your burning questions in the comments and we’ll address them in a future update.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
Hyperdimension Neptunia Re;Birth series will be coming to PS4 this Fall.
who's getting one? i would but im poor at the moment.
Can't wait for my preorder! I wish PsOne classics were available at launch so I could play FF7, 8, and 9 on the go but I'm to happy to be finicky!
Damnit! I cancelled my pre order, so I could wait till they come out with a slimmer model but I'm heading to Afghan in a couple of weeks so looks like I'm gonna buy it now. The vita looks great but has some hic ups from what I can see. None the less I will be enjoying uncharted while filling my real life kill count! Can't wait!!!!!!
Will take it on my holiday to egypt and apart from playing games gonna use skype to call frends for free! Most hotels offer free wifi.
I was excited for the Vita for a while. Not so much any more.
Zero support for PS1 titles? Limited support for even digital PSP titles? I can understand why it's being outsold by its predecessor in Japan: in most respects, the PSP seems the superior product.