Bigredbarrel.com - "MMOs are the abusive gaming genre that I just can’t get away from. MMOs are Ike Turner and I’m Tina Turner. They’re Bobby Brown and I’m Whitne…vermind. Since I played my first MMO in 1999, I’ve loved the genre. Leveling up, sense of community, sticking with one character and making them more powerful. It’s all good and fun. But with the success of World of Warcraft, most MMOs that come out fit into the same mold."
Blizzard just made it possible for players to purchase the Trader’s Tender for real money! The decision has left the community spewing with rage.
Never had a problem with monetization for anything that's purely cosmetic. If you want to look extra cool so badly, you must like the game to a point where it's worth the money to you. If not, you can still grind to get it in wow's case, maybe a slow progress but having that option is always a plus.
Now the moment someting that gives an edge in the gameplay is purchaseable, I'll understand the rage.
Edit: Also, a bit more on the middle side of things: when rare transmogs that needed a big achievement were to be purchaseable, I would also understand the rage of people who worked hard and want to show that off.
The game is on the decline and so they will start monetizing everything. So many other MMOs have done this when their popularity started to wane.
Live service games are vehemently criticized and companies need to rethink & prioritize respectful game design for consumer benefit.
Gabe says not being publicly owned is a huge part of what makes Valve so successful.
"The whole point of being a privately held company is to eliminate another source of noise in the signal between the consumers and producers of a good."
Looks at Destiny 2 > I used to go into a store to find a game. Now I go into a game and find a store.
"Bungie reportedly expressed concerns over how engaging The Last of Us multiplayer project was"
Bungie at GDC "Beware of overdelivering, quality doesn't matter, a live service being fast is more important than quality"
meh
That's kind of the GaaS whole thing, though. This is like telling wolves to stop behaving like wolves.
The issue is that journalists mostly ignored this issue as it was arising. Games like Overwatch were considered exciting until lesser news websites and organisations began taking opinion pieces on the problem. From then it’s just gotten worse.
This is why I won't spend money on a lot of these games, not only do they nickle and dime you at every opportunity, but a lot of these games have a very short life span, not many of them survive for multiple years like Fortnite has.
I also feel like most MMOs in generally are more aqueduct in terms of content, for what you pay, I feel like a lot of them give you a decent amount to enjoy.
What a great idea. Blizzard Entertainment and the massively multiplayer online role-playing game World of Warcraft are proud to be teaming up with Ukrainian-born actress and producer Mila Kunis and BlueCheck Ukraine for charity.
Guild Wars 2
Tera Online
Eve Online
Vindictus
Dragon Nest
End of nations
and a few others have already reinvented themselves with many many many next Gen MMO's in the making.
My MMO days are over. I have bought and played 95% of all P2P MMOs and found myself lacking in the accomplishment department. I am enjoying the story in SWTOR, so I hope this one will be the last. I might try Secret World since I am a fan of that type of story and gaming.