Pixelitis.net writer Patrick Kulikowski shares his history of being a victim to losing game saves and the frustration that follows it.
Game saves. If you play tons of games you'll find these tufts of data incredibly precious. Hours upon hours of game progress stuck inside a little CR2032 battery (for us 80s and 90s gamers), memory cards, hard drives, etc.
Many of us take this now-simple technology for granted. They made the save passwords of yore obsolete, although you would still see several games utilize passwords for a long time afterward.
With saving game progress comes the inevitable kick in the pants: some sort of phenomenon (be it a glitch, power-outage or that evil little brother) that happens to take your precious hours and erase them from the world forever. The phenomenon then leads into something that can only be regarded as the game save woes. These are his stories.
Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
The PlayStation 3 is Sony’s most interesting home console ever, but what’s most interesting of all is trying to nail down the very best games on a console with hundreds of incredible games. Let’s give it a shot.
Sly Thieves in Time
Stay the Party
Portal 2
Dj Hero
Demon’s Souls
God of war Ascension
I've noticed a recent nostalgia for the PS3 and I don't get it for me it's been my least favourite generation to date and I've been gaming since the NES I just feel like the ambition of the developers outweighed the capabilities of the consoles so I remember lots of games running in the lower end of 20fps range and I remember for the first time ever actually disliking the duelshock 3 and it's curved triggers
Sure there were some standouts and great games but that's the only gen I switched entirely to PC gaming
Former SIE president Yoshida explained that Sony wanted to work on the sequel to Demon’s Souls with FromSoftware, but the developer turned it down and instead decided to work with Bandai Namco on what would become Dark Souls.
Not sure what Sony was thinking. Wrong people testing the game. It was my favourite game from the PS3 days. Had to import it from Canada because it wasn't available in Europe at the time. Then I bought it again when a local version was available. It was fun to play online and get two separate platinum.
Hey sometimes you just can’t see the potential.
It’s like the Chicago Bears moving up in the draft to take Trubisky over Pat Mahomes.
I bought the Japanese version of Demons Souls before US release. Me and my friend heard about it from an online friend in Japan. It took a while for it to become popular in the US. It was a new IP with nothing like it at the time and it wasn’t easy to play obviously. Eventually word of mouth spread about it and sales picked up after launch. I don’t think anyone could have seen how big it would be at the time. It was considered very niche and hardcore games were minimal.
I do wonder if we'll ever see Demon's Souls 2. Sony clearly wanted it. FromSoftware's subsequent releases penetrated the mainstream in ways the developer likely never imagined. Any stigma or negative perception around the original game's release has long passed. Bluepoint's remake sold very well on PS5. I think the time has come to visit the IP that started it all.
And there are still plenty of gamers today that don't backup their game saves until they finally lost some game saves.
To those that do backup game saves regularity, Sony provides copy-protect game saves for publishers to use. And then sell you PS+ Cloud Storage to be able to back them up. It's a contradict logic because if you pay money, they are happy to let you backup.
i miss memory cards :( lol they were so easy to use and share games