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Sakaguchi: HD graphics are “excessive” for videogames

The Last Story director, Hironobu Sakaguchi, believes that developers worry too much about high-quality graphics, when their attention should be given to other aspects of their games.

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JohnnyMann4204841d ago

I agree with him. All the guy is saying is that Gameplay should always be first and foremost in a game and that graphics should only be used to enhance already good gameplay.

-Alpha4840d ago

Too bad the biggest games this gen focus on the opposite

AngryTypingGuy4840d ago (Edited 4840d ago )

Graphics are somewhat important because when you play video games, you are stepping into a virtual world. The better the graphics are, the more immersed in that world you will be. That being said though, graphics are the icing on the cake.

Gameplay and story are the two most important aspects to most games. A game with great gameplay and story but crappy graphics can still be considered a good game, however, a game with great graphics that has an awful gameplay and story experience will be considered a dud every time.

Autodidactdystopia4840d ago

Color is "Excessive" for Tv

lol

ozstar4840d ago

Actually story is also irrelevant.

MaxXAttaxX4840d ago (Edited 4840d ago )

He means that developer focus on graphics is getting excessive.

Army_of_Darkness4840d ago (Edited 4840d ago )

naw, I disagree... In this Generation and next, I expect at least decent graphics for all games cause if it plays and looks terrible( such as dragon age on consoles) gameplay and story wont help it personally... This just sounds like an excuse to let a visually ugly looking game of his slide from low marks on graphics because if his game was as great looking as KZ3, gears3 or uncharted 2 I'm sure he wouldn't be saying these things;)

JohnnyMann4204840d ago

Pfft c'mon you guys.. a pretty piece of sh*t is still a piece of sh*t!

BISHOP-BRASIL4840d ago

It's funny how people think it gotta be one thing or the other... Why can't we have good graphics, gameplay and story? You know, just like we judge everything when it's about music, movies or books... It doesn't matter if it has one great character or some really nice effects if everything else sucks.

When I read gamers saying "story is irrelevant" or "gameplay first, everything else isn't important", just buying into the "focus" crap, that's the moment I see that games won't ever evolve as a media.

I mean the production costs keep rising, the business is a lot more serious today and there's more money being generated here than in Hollywood, sure, but little has changed from the 80's in everything else.

I'm not saying gaming shouldn't be about having fun, it should, but it's supposed to entertain too. Games are not toys, they don't need to be that limited.

Bigpappy4840d ago

It depends on the type of game you are making. Mario does not need HD, but Gears and Skyrim do.

I think this attitude is a cop out. I you want to stay with 32 bit graphics so you don't have to spend the extra time and money, I understand that. But when you do, take the Nintendo route and ask less for the games. Just dont expect to be a big player in the core market. The core fight over every pixel.

slayorofgods4840d ago

Too bad The Last Story is on the Wii. It just isn't a console I envision selling a lot of rpg games on. But don't get me wrong I really like Sakaguchi and his games and would buy The Last Story in a hart beat, just not on the Wii.

Tommykrem4840d ago

Agree! I think this generation can largely be summed up by the generation animation won at the expense of responsive gameplay. Games that balance responsive gameplay and great animation well, include Gears of War and Uncharted, but in games like FIFA and Assassin's Creed you generally have to wait for animations to prepare the action you want when you've pressed a button. Thankfully it's not as bad as it sounds. FIFA and AC are great games, but sometimes it can get a bit tiresome.

reynod4840d ago

Well i am a PC gamer and while graphics are one of the corner stones f PC gaming. I will agree gameplay over graphics. I have been playing Dota for the last few months. Its a mod for a 10 year old game. However its bloody amazing. It has managed to keep my attention over many of todays block buster titles.

Hence yea Gameplay > Graphics, though sure graphics do complement gameplay.

sikbeta4840d ago

And that's why he's not running Square anymore and his company is about to crash and burn :D

BABY-JEDI4840d ago

Let's throw away Blue Ray & go back to Video cassette's.. Infact let's just get rid of mobiles/touch screen/ 3D/ dancing monkeys & all other good things out there...
LoL

RedDead4840d ago (Edited 4840d ago )

I've come to believe, Graphics are simply a bonus. I have replayed(and played) many games from Snes - Ps2 over the last 2-3 years. I have no doubt that the graphics simply don't bother me, because everything else is so good. Aesthetics and music were always good enough to pull you into the world, now graphics is just another addition to that. Have I had a better time with the classics from the past than most of todays games? Yes, yes I have.

+ Show (12) more repliesLast reply 4840d ago
Knushwood Butt4840d ago

He should be more concerned about why his recent games haven't sold very well.

Kalowest4840d ago

"why his recent games haven't sold very well"
So what's you point, they're still great games.

Knushwood Butt4840d ago

Point is that he isn't running a charity.

OhMyGandhi4840d ago (Edited 4840d ago )

I hope this wasn't an epiphany for him...this conversation has been going on for ages.

I don't agree with better graphics or better gameplay. A game with bad graphics can have good gameplay and the other way around, but the main question is, what -defines- good gameplay?

is it a matter of "fun factor" or "tight controls" or "feel good game mechanics" or "rewarding gameplay"....

or is it level design, character development? or a fresh take on an existing game trope? or is it enemy design and A.I.?

Sakaguchi asks a fundamental question in terms of when a game becomes entirely about eye candy, but for me personally, I think that gameplay is determined entirely within the context of the game.

A game like COD is fun because you kill and get rewarded in many different ways, but does it leave me with a warm and fuzzy feeling like that of a game by Tim Shafer or earlier Naughty Dog/Insomniac/Sucker Punch titles? no. COD works well within the context of the game itself, a serious minded, take-no-prisoners blockbuster that creates tense situations and a story that is meant to replicate (as well as possible) reality.

In my opinion, game themes and moods have changed drastically. It seems like games need to be insanely serious to be taken seriously (exceptions exist, of course, Mario titles come to mind). But if it has just a hint of humor, it's not a major title anymore, and should be deemed an "indie title" due to it's lack of taking things seriously.

I don't like thinking that a game like ilomilo could not exist as a retail release solely due to it's light hearted-ness, but in terms of many videogames nowadays: if you aren't making a serious game, you aren't taking the industry seriously.

Snookies124840d ago

Not sure why you got so many dislikes... Do people really value graphics more than anything else in a game? If so, it's a sad day to be a gamer.

Give me ps2 graphics, a great gameplay system and a story that'll blow me away. I'll pay 60 bucks for it, I couldn't care less what the graphics look like, and if you were around back in the nes/snes era you wouldn't (shouldn't) either.

hellzsupernova4840d ago

this man speaks the truth. for me its story - gameplay - graphics

joab7774840d ago

One game releases with amazing graphics and every game in its genre, at least must follow suit. This is unfortunate but we are the reason. Until they are maxed out and look like real life, it will always be a major priority. Its like curb appeal as it helps to sell the game. If we see a gorgeous game, we will most likely buy it. If its average, we don't buy it unless later on we find out that its really good.

Companies just are not willing to take the risk elsewhere. Also, this Gen has been the Gen of sequels and graphics upgrades are a must for any sequel. We want gta5 to be next Gen because we can't wait to see how an entire city could look with some more power under the hood. It is too bad but it is real. I was put off by dragon ages graphics on Xbox. If the story and gameplay were not so good, i would have dropped it immediately. It grew on me but i was never fully satisfied. On the flip side, dragon age 2 was bearable because it looked much better despite having weaker elements.

I do agree that i would rather play a great decent looking game over a gorgeous average game.

AWBrawler4840d ago

Several times I have said exactly what he is saying, but miyamoto said it best: people will play a mediocre game if it has pretty graphics.
This is whats wrong with modern gaming as a whole.

sly-Famous4840d ago

See all the disagrees? 90% from PC gamers.

mabreu4840d ago

Very true. I love games on the PC but I don't care about how much pretty pixels a certain game has on my screen. Just make it fun and have faith in visual artist who can turn crap into masterpieces.

Visual realism in games are like icing on the cake. If the cake taste horrible then you've wasted time and money on frosting.

+ Show (5) more repliesLast reply 4840d ago
WildStyles4841d ago

Nothing wrong with HD graphics. Just make sure the gameplay is good.

soundslike4841d ago

If he was simply saying "HD graphics = bad" he wouldn't have worded it the way he did.

cyborg69714840d ago (Edited 4840d ago )

I'm thinking something was lost in translation.

MaxXAttaxX4840d ago

He meant that the developer focus on graphics is becoming excessive.

StifflerK4841d ago

HD graphics are nice , but game play should always be more important.

FinaLXiii4841d ago

Naughty Dog doesnt seem to have a problem with that.

-Alpha4840d ago (Edited 4840d ago )

I actually disagree with that. Uncharted puts more emphasis on presentation and cinematics than gameplay. QTE's, platforming, and shooting aren't anything special.

Compare that to the gameplay of Jak and Crash games where boss fights were actually creative, and gameplay was all around more solid and interesting. I can replay those games more times than Uncharted, because Uncharted's gameplay is very scripted and the second time around doesn't allow for any more creativity in gameplay.

FinaLXiii4840d ago (Edited 4840d ago )

"gameplay. QTE's, platforming, and shooting arent anything special"

So what makes Jak and Crash special? lol

TheGameFoxJTV4840d ago

@Hojo, the Uncharted games are just pretty Shooter with decent writing. The gameplay is very generic. Older games did offer much more in terms of gameplay, that's the exact reason I still play my PS2 and PC more than I play my 360 or PS3.

FinaLXiii4840d ago (Edited 4840d ago )

@TheGameFoxJTV Uncharted 1,2,3 may be sripted in many parts of the game but dont forget there´s multiplayer and co-op to add up that non-sripted gameplay where the singleplayer doesnt do so much.

Just admit you prefer a game that is more based around platforming than shooting.

xtreampro4840d ago

UC has to be ND worst franchise and hope TLOU turns out to be much better.

UC feels so limited compared to J&K, even their Crash games gave you that massive world feeling.

badz1494840d ago

the hate for Uncharted is rampant here. if it's so "generic", which game doesn't?

"QTE's, platforming, and shooting arent anything special" - why fix something that is not broken? why the emphasis on it must be "something special"? seriously, that is the most retarded excuse to downplay the series.

"Uncharted's gameplay is very scripted and the second time around doesn't allow for any more creativity in gameplay."

that's not true at all! since U2, there's more that 1 way to infiltrate the many areas in the game. of course you need to approach enemies differently in different difficulty settings and even in the same setting, playing it the 2nd time around still gives you the option to go all out or stealth kill. don't pretend that you've played the game more than anybody else because I myself play every one of Uncharted at least 3 times and always tackle enemies in different ways!

specialguest4840d ago (Edited 4840d ago )

Everything was solid except the plot. The plot seemed like it was inspired by different movies we've all seen before, almost cliche-ish. In addition, the characters didn't make me want to care too much about them.

There are games from the 16bit pixel era that drew more empathy from me towards the characters and their story. Similar to a book, when you don't have good graphics to rely on, it is up to the developers to have strong character development and plot to keep it thrilling and engaging.

All in all, I still thought the UC series deserved the score it got for the stronger points of the game.

_Aarix_4834d ago

Uncharteds presentation and story is practically top notch with amazing and impressive visuals but gameplay wise..theres nothing original or...good. Now games they made like crash bandicoot, ill take those over uncharted anyday of the week.

+ Show (5) more repliesLast reply 4834d ago
MsclMexican4840d ago (Edited 4840d ago )

Huh.... I tend to play games for narrative more than gameplay.

I mean, with gameplay, it really is hard to innovate/change anything once you have come across a winning formula that people like. Im guessing thats why games like COD stay the same, because they feel that by doing something radical, it will scare away consumers...

which is all activision cares about.

But at the same time, a great game must do it all well. Graphics, gameplay, story... that makes a great game.

Games like Uncharted, Bioshock, Metal Gear, Halo, Red Dead, Zelda, Mass Effect, you can argue do not innovate or change anything... but they do it all very well...

which is why these games are loved by so many.

I mean if a game has great gameplay, but a crappy story and graphics.... it might drive people away.

If a game has great graphics but crappy story and gameplay, it will drive people away

And if a game has a great story, but bad graphics and bad gameplay.. once again it will drive some people away.

The indie game market is allowed to make these risks due to the cost of their games, but if one of the big $59.99 games only suceeds in one of the 3 departments, it will drive people away.

Those games I stated before do it all well, which is why most of them get game of the year.

If it can all be done well it is a great game that many can approach, and each although not many people notice them brought something new to the table.

Uncharted- Showed how well character's can affect how much people care for the game, which is why a lot of people love Uncharted

Bioshock- This world was one of the most unique places in gaming, and brought themes that were not ventured in games before

Metal Gear- Became the pinnacle of cinematic experiences

Halo- Created a rich sci-fi universe

Read Dead- The first well done "western" game

Mass Effect- Showed the pinnacle of Biowares branching conversation system

if it only does one or two, like I stated before, people will be driven away due to the lack of what they look for

Megaman_nerd4841d ago

tell that to Square-Enix please, maybe they could listen to you and stop ruining the FF franchise. If only they stopped their obsession with graphics and started to create a really good game instead of mediocre pretty games then they could come out of the hole they are themselves digging.

An by "excessive" what Sakaguchi is really saying is that HD graphics lets you reproduce exactly what you want but at the same time by giving too much detail you kinda ruin other elements but that he has no words to explain this clearly.

Megaman_nerd4840d ago

this is his complete quote:

"Now that high-quality graphics rule supreme, you can reproduce what you want to communicate visually, but at the same time, I don’t know how to put this, but there’s an element that’s slightly excessive about it all…"

"The player ends up being able to see things you’d have preferred not to show them.
You end up communicating too much to the player. This is why I now feel that we’re at a turning point."

I really don't know why people have turned this into another argument about graphics vs gameplay when that is not the point. =/

LightofDarkness4841d ago

This is mainly an issue with Japanese devs during this generation, from what I (and many others) have observed. They seem to have struggled far more than Western Developers in adopting and successfully employing HD/High Resolution graphics in modern games, in both a timely manner and without having to reduce the time spent on gameplay.

Some studios have done quite well; KojiPro, for instance, have managed to create some pretty open-ended gameplay and very pleasant graphics to the same level as western developers. They did fall into the presentation trap, however, with a huge array of cutscenes that far out-last the gameplay (a paltry 5-6 hours worth).

But really, this is more indicative of Japanese developers falling behind in the production of modern games than a problem with hi-definition gaming.

Godmars2904841d ago

Yes, and if you really look at the situation you'd see that "success" isn't exactly that. FFXIII lacked several basic mechanics. MGS4 had major programming and loading issues - which many still chide it for - as well as a number of other examples which gamers often complain about yet don't recognize for what they are.

Both Japanese and Western devs have had issues with HD. Its just amazing that many gamers don't or wont understand it.

PirateThom4840d ago (Edited 4840d ago )

MGS4's installs were a necessary evil, but it needed the option to install it all to the HDD in one go.

Look at the time it takes to load a texture via the menu in MGS3 and then the real time camo change in MGS4. It also removed the automatic transitions with load screens to "press start" screens between areas, but, functionally, it behaves the same way.

MGS4 behaved exactly as intended, MGO was another matter.

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60°

How Final Fantasy creator Hironobu Sakaguchi's past, present and future can be found in Fantasian

The release of Fantasian Neo Dimension was something of a full circle moment for Hironobu Sakaguchi.

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Final Fantasy Creator Sakaguchi's Favorite PlayStation Game Of All Time Is Ghost Of Tsushima

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-Foxtrot141d ago

I love how the game keeps getting respect off all these Japanese developers when journalists tried to give off the impression it was maybe a little racist for a Western developer doing a game set in Japan tied to Japanese culture.

Literally the best game of 2020 in my opinion.

Babadook7141d ago (Edited 141d ago )

This is surprising to me only because it doesn't seem like a game he'd make. However this now makes me want to play Ghost of Tsushima. I loved the Infamous games a lot.

Levii_92141d ago

That and Will of the Wisps from 2020 for me.

NotoriousWhiz141d ago

Ff7 remake for me. Overall 2020 was a great year for gaming if not anything else.

141d ago
141d ago
Travesty140d ago

This is one of my favorite games of all time also. They crossed all the boxes when they made this game. With a team of 160 people and only cost $60 million. Which compared to SpiderMan 2’s massive inflated cost of $300 million is remarkable.

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