Before the demo from two weeks ago, all most people knew about Kingdoms of Amalur: Reckoning was that it's the first product of a studio that boasts a roster containing baseball legend Curt Schilling, comics and action figures guru Todd McFarlane, Dungeons & Dragons scribe R.A. Salvatore, and Internationally Celebrated Game Designer Ken Rolston. That, along with the basic boast of how Reckoning mashes up the combat of God of War with the expansive world of an Elder Scrolls title, dominated public awareness of the game.
Do you remember the good old days, when video games put fast hack-and-slashing combat sequences and extensive levelling systems first and a deep narrative with memorable characters second? BigHuge Games certainly banked on gamers holding some kind of nostalgia for those titles of yore with their fantasy RPG Kingdoms Of Amalur: Reckoning.
This is hilarious that i would see an article after I went and re-bought the game and playing it all week! I love the QTEs in this game its satisfying, the combat is fluid where you can switch from weapons to magic so easily, the weapons, armor, quests, character customizations, lore, world, voice acting, are all great this game has almost everything you'd need and want from an RPG!
I really wish there was going to be a KoAR 2!
COG writes - The games of the last generation were amazing and the COGconnected team decided to get together to countdown their favorites. The countdown inches to number 6 and the games are starting to get good... real good.
The journey comes to an end.
Would LOVE to see a sequel to this brilliant game. Wouldn't mind a remake for current gen systems either.
I think EA owns the rights to it now. I loved the game as well. A rare gem overlooked.
Went into a cave for a mission...Mission glitches and I can't start the mission or exit the cave...Auto save and manual saves are within the cave....I messed up so bad I quit. Really good game though.
such a great game, shame about the studio.
to produce something of that quality as their first title, just imagine what they could have done with more experience.
Demo was awful one of the worst games ive played in along time giant rats in a cave lol he done that in oblivion.
Note to the writer : as per your comment ........
" in addition to the lackluster presentations " ...............
Some of the PR , ( guessing you have not seen it ) on this project has been top of the line . PAX ... sending a lot of ( would be otherwise ) gamers to the moon .