Synchronized Tactics, Punchy Ultraviolence, and Dumb Storytelling Abound in Ghost Recon

Kotaku - A couple of weeks ago, I visited Ubisoft headquarters to sit down and play through a large chunk of single-player content from their upcoming tactical shooter Ghost Recon: Future Soldier. I'd also played the game at E3, but this demo gave me a much better sense of how the stealth tactics will play out, as well as how the objective-based command system works.

The story is too old to be commented.