NWR: In UFO Interactive’s Samurai Sword Destiny, you kill as many dudes as you can to gain money until you are inevitably killed, only to rise again for another attempt. Eventually, the gold you’ve farmed can be used to purchase upgrades to your move set, HP, or attack power, and then you make a little bit of progress in the game itself. But then you get stuck again, retrying an area countless times in an effort to save up the money necessary to buy your way to a better chance.
Pocket Gamer: Superficially, Samurai Sword Destiny isn't a very good game. But if you plough enough time into it the carrot-and-stick mechanic eventually draws you in and propels you onwards.
As a product in which to sink some time, overcoming the blatantly poor fighting and feeling a sense of smugness as you wade further into its campaign, it is at least satisfactory.
The eShop's first game from UFO Interactive is a side-scrolling samurai slash 'em up. Here's our review.
"The hack-'n'-slash genre of games has been widely panned, being judged simply as nothing more than a mindless series of button mashing with absolutely no skill involved. Key genre franchises such as Samurai Warriors and Dynasty Warriors (or really any other Tecmo Koei games with Warriors in the title) are completely disregarded and are typically poorly received critically based on the type of gameplay for the price. Now, on the Nintendo eShop, the game Samurai Sword Destiny attempts to bring the same style of sword-swinging action to the 3DS, for a considerably lower price. While the game remains fun, there are unfortunately quite a few balance issues." -- Wiiloveit.com