DSOGaming writes: "According to Starbreeze, Syndicate uses an advanced and evolved in-house engine, that comes with a global illumination solution and an optimized postprocessing pipeline. Sadly though, Syndicate won't support the DX10 or DX11 API's. And before pointing your gun to Starbreeze, this is quite what we've expected. Syndicate is a multi-platform game and as we've said in the past, a proper DX11 needs to be built from the get-go with that API in mind."
Electronic Arts has announced a number of server closures in the coming months, including Apex Mobile and the 2012 Syndicate reboot.
Syndicate's big saving grace will soon be erased for good. I'll give *some* credit to EA in keeping servers up for 10+ years.
Oh yeah, an actual cyberpunk game. I have fond memories of the old bullfrog Syndicates.
Syndicate was a fun and high quality late PS3 fps that got swallowed in the sea of fps at the time. It was short and it didn't innovate but it had good visuals and fun combat. Starbreeze i believe. Rip Torn and Rosario Dawson.
10 years since the Syndicate series was rebooted as an FPS, perhaps it's time we got another reboot as a strategy game?
was this the game with the cars on rails and you could blow up killing everyone in it? l loved this game, lol
I couldn't get past the first half hour or something. Hard to remember but I didn't play long. I don't know if there was something wrong with the PC version or not, but the bloom was so bad it hurt my eyes. I started getting a horrible headache. I could hardly see anything because there was extremely intense bloom everywhere.
This remains one of my fave hard sci-fi FPS games from the X360 era. A compelling premise with an interesting setting and solid characters, plus outstanding special ability mechanics. Def deserves more love.
Like children with new toys, developers can excitedly overdo it with visual effects until good sense prevails - here are five examples of exactly that from across video games history
Dirt on the lens (and JJ Abrahms style overuse of lens flare) is the worst, especially in war games like Battlefield. We're not supposed to be a camera! Way to ruin the illusion of actually being the player we're controlling.
Vignettes, chromatic aberration, and that annoying thing where they blur the corners of the screen. Also film grain.
The Syndicate reboot had the absolute worst bloom I've ever seen. It literally hurt my eyes and gave me a headache just from playing. I could never finish it.
Hmmmm then explain why multi platforms games such as crysis 2. Bf3 and even da2 have dx11 support? God I'm tired of these excuses. Just say it as it is. We designed it for consoles first.
A lot of games uses dx9 like Skyrim or LA Noire, and they looks ok
i'm not surprised just another game that won't make full use of the hardware many of us brought.well,at least my upgraded hardware helps make work a lot more easy.