360 Magazine: Kingdoms Of Amalur is about to give Skyrim and Fable some new competition, we catch up with lead designer, Ian Frazier, to see what’s in store for the new kid…
Did they conrfirmed DLC? or even expansions.. since it's EA behind it... I don't want them to ruin this
Gametrailers said the campaign is over 100 hours. I loved the demo, so consider me good. I can get lost in this game.
the game is good, just has tons of glitches in the demo, and framerate problems, example, the charge up dagger attack, everytime he dashes and hits an enemy the screen freezes, i can tell its not part of the visual flair because it just looks plain bad compared to the sample animation when you highlight the attack. also the glitches....oh man, so bad haha, still im gonna get it, just not day one anymore, i was having alot of fun with the demo regardless of the tons of glitches
On their site they addressed all the concerns. The demo is a couple of months old. people were upset at *sound not going at right time-fixed *stutter-fixed *black screen on amd due to post processing-fixed (switch off in demo and game should be fine) *cant rebound keys-fixed *etc...
If you were having a lot of fun with the demo regardless of the tons of glitches, why wouldn't you get it day one? It's fantastic! The glitches don't bother me as long as they aren't game breaking.
@son_lee on speed run it took the QA 200 hours to beat the game. That means missing all extra content and skiping through story so you can expect at least 300 plus ours easily. For $65 that's roughly $0.22 per hour of enjoyment :)
How much you want to bet u can actually fly through the main story in about 20 hours?
Have played demo. It is good.
I'm still conkers deep into Skyrim, but this has a certain charm to it a i really want to check out.
I think i'll play this!
This game is like Skyrim, Fable, Mass Effect 3, World of Warcraft. It's really good, my only gripe is the facial animations and how the dialog screen has a black border covering most of the screen.
i like the black borders myself lol it keeps me focused on the story, i dont like how skyrim does it becuase i always find myself just wondering around ignoring them lol
IDK, I don't like how they hide most of the screen. It's like they are hiding the character interaction from you at times. In Skyrim I feel more conected because I can see what going on around the person as well as what the person looks like in full detail rather than just be focused on their face like they did in past Bethesda games.
the color palette is a mix of Aion, WOW, and Rift, and sometimes it feels like an empty mmo, however, i did enjoy the demo an di am in need of an rpg, cause after witcher 2, i havent found anything worth my time. skyrim was a complete disappointment for me. So here is hoping this is good and has a good storyline.
skyrim is an overrated piece of trash. im amazed at how critically acclaimed it is and how it sold so much when the game is a shadow of what it used to be. they cut half of the features it used to have and did nothing to improve the combat and other than dragon shouts ( most of which were spells at one point anyway ) they added nothing new.... i too was obviously disappointed too and having played dark souls just before skyrim, skyrim couldnt even compete on any level ( dont play pc games but the witcher 2 looked awesome as hell, will pick up for 360 later this year ) anyway, this demo was crazy fun and the combat is amazing, day one buy for me
Thought the demo was really good, and it unlocked armor and weapons for the full retail version and Mass Effect 3. Double win, I'll probably get this when it comes out.
I hope the game does well... It may be 'big' but it is not Skyrim. Although not exhaustive, my initial thoughts are that the demo feels like Fable (without the, marriage options), (caught between a cartoon and realistic character model) with a tighter combat system and obviously, a much deeper character growth tree. The game could have benefited from a video grain filter to give the world a more realized vibe as well as voiceover for the player character.
The combat is great in it
Well the game started off as an mmo but I'm glad they made it into a single player game. The demo made it into first day buy for me. Kudos to the game makers on this one.
It did not start off as an MMO, 38 Studios is making an MMO, codenamed Copernicusm set in the world of Amalur. They bought BigHugeGames, from THQ, who were making an RPG and made it fit into Amalur
Nicola is correct. The MMO will be PC only though.
Preordered, just remember its a demo, not a final polished retail game (most polish comes during the final 30 day push on most games) I expect KOA to be great based on a small piece of game played in the demo and the talent involved.
I was kinda iffy about this game until playing the demo last night. im looking forward to this now. I felt like it was a cartoonish version of Dragon Age meets Fable.
demo sucked imo and
Yeah idk, I kinda agree.
Agreed. It was cute for a bit, but I lose interest when I play games as restricting as this with games like skyrim sitting on the table. I doubt there is enough in this game to hold me over. It is a rent at best.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.