After three straight months of gains according to the sales-tracking NPD Group, the U.S. retail video game industry pulled back in December for an end of the year that caught many by surprise.
Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.
I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
Interesting look at the changing game landscape in the US. Like the author noted, Nintendo sure took credit for driving industry gains but sure is quiet now as the void the Wii and DS leave brings down the numbers across the entire industry. I also agree that this may well be the best year the 360 could see in the US. I'm not even going to pretend that I've ever understood PS3 sales in the US but another price cut certainly couldn't hurt. And as for the Vita - again, I'm with the author on this one. I think it looks like a great handheld but I don't know how it's going to perform in the long run with the way gamer's habits are changing. Same goes for the 3DS. I'd love to be wrong about both of them, though.
Seems the 360 outsold all SONY platforms combined.
The Wii has nothing to hold its head down for, they still won this gen. The 3DS will be fine when Nintendo slow the sales of their other handhelds.
The PSVita will collapse quickly as its targeting a market that has smart phones, tablets, & iPads. 3DS is safe as its target market is 3 to 10yrs old: Vita is 14 & up; this crowd has out grown that market.
@thec311
"I suggest you ignore these taylored numbers and only listen to official info from Sony which is always truthfull."
LOL, like the truthful official 3.8 million sold in one day for Uncharted 3 from Sony.
That was fantastic, I only wish it covered the entire market not just the US (it's only a partial picture and not indicative of the market as a whole) but it was very interesting nonetheless. IMO