TheCrapgamer of GamerXchange.net writes:
It seems like there is a lot of negativity and doubt going on in the gaming industry at the moment. I personally don’t understand it, but I would like to put in my two cents on some of the subjects. It seems anyone can be an expert on the gaming industry these days, so being that I actually review games and write opinion pieces on games, I might be a bit overqualified. We’ve heard everything from the rumor mill, from consoles are about to die out, physical media is a thing of the past, even the handheld market is apparently nothing but doom and gloom. The way the so-called experts are making it sound, were heading for a worse video game crash then the one in the 1980′s. Fear not, I’m here to guide you through some of this thick cow dung and we’ll sort out some of the fact from fiction.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
this article is silly because consoles,handehelds and physical media are going to go in my living room
these articles are written by unimaginative plagiarists. surely there must be some writers out there who can conjure something unique? I'm willing to invest time and effort into trying to understand or appreciate the more left-field concepts just for a change, but this repetition is shrivelling brain cells on a daily basis. is this what all arguments have become: either for or against? an argument, by the way, that was manufactured in the first place.