200°

Bioshock Infinite- Will “Fragmenting Reality” Innovate the Series?

Let’s get something out of the way- the original Bioshock game was incredible.

The game released at a time when FPS games were becoming run of the mill “go here and blow this up” shooters. Bioshock set itself apart by taking the most exciting elements of FPS gameplay and refocusing the format into an immense, masterfully created universe while simultaneously creating what has been argued to be one of the best story lines in modern video-gaming history.

Irrational Games has an uncanny ability to produce their Bioshock series with a fluid connection between art, gameplay, and character creation. Because of this, many gamers are incredibly excited about the upcoming third installment in the series- Bioshock Infinite. Even more, however, are questioning whether or not the innovations of the gameplay, specifically the ability to “fragment reality” will be an improvement to the game, or its downfall.

Bioshock Infinite is a very interesting concept. The game will obviously retain...

Read Full Story >>
gamersriot.com
ThichQuangDuck4912d ago

I believe so I think that is one of the most interesting things I have seen in a FPS. If there is literally 2 dimensions that would be astounding. Especially the fact that one appeared to be in modern times. I am sure there will be a Twilight Zone mind blowing moment in there

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

Read Full Story >>
simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

Read Full Story >>
simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7757d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus56d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?