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New Challenger: The Price Is(n't) Right!

Default Prime writer Chris Stewart takes a look at the pricing of video games and could be done to change the situation so as to make price models better for everyone.

"I went to the January sales last week. Aside from the soul-crushing, miserable experience of thousands of people desperately shoving their way through department stores and clothing outlets that characterizes shopping for a bargain at this time of year, I found myself struck by an interesting thought. What if the prices of video games were structured differently? What if, instead of the standard £40/$60 price tag that most games get at release (and the slightly lower one that HD collections have taken as their bottom line), games were priced according to the length and quality of the experience that they offer the player. It was Skyrim and the Metal Gear Solid HD Collection that prompted me to think about this."

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