ZI: "As with many details in the chronology of Zelda, the true nature of Zelda's power has long been a hotly debated topic among Zelda theorists. For years it seemed that rather than explaining Zelda's powers each new game only clouded the issue more. New, vague references to Zelda's power appear in multiple games with little explaining how or even if this power relates to any of the previous ones. If you've been following the Secrets Of Skyward Sword series here at Zelda Informer, you've probably guessed what I'm going to say next. Skyward Sword once again holds the clues to this mystery in Hylian history. Coupled with some new information from the Hyrule Historia book, the secrets of Zelda's powers will finally be uncovered.
If you look at each Zelda title you get a steady stream of information about the powers of Zelda throughout the series. To get the full picture, you have to look at everything we know from all the games in light of what Skyward Sword has to say on the issue."
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.