160°

Square Enix moved headquarters based on advice from a fortune teller named Pao, now will move again

Square Enix was previously based in Tokyo's Meguro ward, but the company moved to Shinjuku in 2004. Famed composer and former employee Nobuo Uematsu previously claimed the move was spurred by a fortune teller's prediction.

"[Square Enix CEO and president Yoichi] Wada took a couple of locations to a fortune teller named Pao," said Uematsu. "Pao said the Meguro space was not going to bring any fortune to the company, and pointed to Shinjuku. That's why he decided to move it there. I heard this directly from Wada."

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gamasutra.com
Ranma14885d ago ShowReplies(1)
Ranma14885d ago

People think his been at Square for a long time when they sed to make great games.

The truth is, he joined Square in late 2000/2001. Many people think he was there before.

But i think he (and Toriyama) are the reasons SE is going downhill.

He came too late to put his "intelligent ideas" into FF10 and ruin it...

Chaostar4885d ago

Easiest way to tell if a fortune teller is legit is to walk straight up to him/her the moment you meet and punch them in the face.

If they were for real they would have seen it coming ;P

Slightly more on topic: This explains a lot.

Urrakia344885d ago

Seeing Ranma1 comment 3 times in his own article submission without any other person commenting leads me to believe that he is quite the lonely, desperate individual.

Death4885d ago

or...

Maybe he was the fortune teller they didn't listen to and now he's being spiteful!

-Death

Bathyj4885d ago

They should be listening to their fans.

Death4885d ago

I wasn't consulted about the move.

I dunno. A proper VII remake and then a true successor on the same game engine with the same game mechanics would be a step in the right direction. I would think the story is what drives an RPG, not so much new mechanics or graphics. Am I alone in thinking years ago that the evolution of FF would be a game very similar to VII, but with graphics more on par with the animations and cut scenes? Instead Square was under the impression we wanted incredibly linear and predictable story lines with very little interactivity. Maybe the movie was such a hit that hey decided to pattern the games after it?

-Death

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50°

Square Enix Sales Drop but Profits Grow as it Aims to Shift from Quantity to Quality

Square Enix announced its financial results and the continued strategy for the Medium-Term Business Plan that will span two more years.

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simulationdaily.com
franwex11d ago

If Capcom managed to turn things around, I’m hoping that Square can too!

90°

Square Enix on Bringing Final Fantasy VII Remake Intergrade to Nintendo Switch 2

Square Enix talks about developing Final Fantasy VII Remake Intergrade for Nintendo Switch 2 in a behind-the-scenes interview.

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clouddosage.com
raWfodog19d ago

Why do we think this is coming out on Switch 2 before Xbox? Any thoughts? The S2 is not more powerful than the Series S so it’s not a ‘lack of power’ issue. Perhaps the sales forecast is higher on S2 than Xbox so that’s maybe where their priority lies?

jznrpg19d ago (Edited 19d ago )

It’s definitely a sales issue. If Xbox didn’t have players used to GamePass I bet it would be there already.

andy8518d ago

The fact people will buy it. Xbox gamers generally have minimal interest in this series. Portable Final Fantasy will go down a storm in Japan where the switch sells huge numbers

repsahj18d ago

Hamaguchi states not just the remake but the entire FF7 remake series.

repsahj18d ago (Edited 18d ago )

The Switch 2 version is really beautiful. It looked as good as the PS5 version.

120°

Square Enix Staff Discover Cache Of Pristine Retro Games, Some Of Which Date Back 30 Years

Members of Square Enix recently made a remarkable discovery upon opening an old storage container at work that had been shut for close to 20 years: a cache of pristine, retro games that includes titles released for the Commodore 64, ZX Spectrum, Atari ST, DOS computers, N-Gage, Nintendo Wii, and Amstrad CPC, among other platforms.

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timeextension.com
CrimsonWing6975d ago

I kind of wish Square Enix would return to their roots… well, more so the PS1 era.

FinalFantasyFanatic74d ago

They were absolutely cooking during the PS1 era, now I can't get excited for the majority of SE's newest games. I would actually love it if AAA developed forgot about making the best graphics ever and focused moreso on other aspects of games. Limitations really did breed innovation back then.

originaljohn73d ago

The PS1 was cutting edge at the time, it removed limitations.
The innovation came from a huge wave of game creators using the PS1 as the main development platform.

originaljohn73d ago

So are we just ignoring Octopath Traveler 1&2, Live Alive, Bravely Default 2 and Triangle Strategy then yeah?

CrimsonWing6973d ago (Edited 73d ago )

I guess I worded it wrong, I wish Square would return to MORE of their original IPs from the PS1 era, more specifically things like Parasite Eve, FF Tactics, Xenogears, Brave Fencer Musashi, Einhander, and Vagrant Story. Better?

Gamingsince198174d ago (Edited 74d ago )

They found retro games and some are as old as 30 years ? So most of it wouldn't even be retro I imagine.

Weird thing is amstrad commodore and spectrum games are much older than 30 years mostly so how are the oldest ones 30 years ?

gigoran874d ago

retro
adjective
Involving, relating to, or reminiscent of an earlier time.

yeah, they qualify as retro