Trendy Gamers: In essence, this game is a very simple shooter. You walk along with no control over your character, except for the direction you can fire projectiles in, which are emitted from your body in a steady stream. White bullets for white enemies and black bullets for black, a kind of Ikaruga-lite polarity system, interspersed by the occasional big enemy you must destroy while still fending off smaller foes.
"No matter what format, what system or what game you are developing for, there are certain things that can doom your game regardless of how good or bad it is from the start. While this article is written with a focus on XBLIG’s, much of these apply to any indie game developer looking to make a dollar off of their game."
Critical Gamer's Luke K writes: If you’ve already read parts one and two – and why on Earth wouldn’t you have? – you’ll know that my comments on DLC so far have been overwhelmingly negative. The digital distribution of games and add-ons can be a force for good, however; demonstrably so. It’s done a lot of good not only for business but for us cash-wielding consumers, too, and it will continue to do so.
ZX Spectrum classic "Manic Miner" may appear on XBLIG (not XBLA) soon, courtesy of Elite Systems; if it passes the peer review process that is.