MP1st - David Vonderhaar, Lead Gameplay Designer at Treyarch, has recently been talking with fans about a rather touchy subject: gun balance. He also had some very bold things to say regarding the direction Call of Duty seems to be going.
Licensing issues often leave many games forgotten. But all that aside, here are 10 classic games desperate for remasters.
The getaway
Smugglers run
Dead to rights
Worlds scariest police chases
Sure I’m missing a few.
Ape Escape.
Fun game but, wow, you need a college degree to understand the controls.
A remaster would also save you from having to constantly fight the camera.
Keep the music though. Those drum and bass tracks fit really well and haven't aged. Made me think that more games could work well with drum and bass tracks, but unfortunately it's a somewhat niche genre now.
Xenogears, Xenosaga trilogy, Vagrant Story, Drakengards, Parasite Eve and many more but I’ll start with those
The Black Ops series has featured some of the best and classic multiplayer maps in the Call of Duty franchise, and here's the top of them.
The Nerd Stash: "Developed by Treyarch Studios, Call of Duty: Black Ops games are some of the best in the series in terms of gameplay, story, and -- of course -- Zombies."
Black ops 4, because it was the last cod of duty I was able to dominate with a +2 k/d ratio. Before all the freaking cheating started to happen. It was nice catching people off guard and shooting at them first and getting the kill. Unlike now, where I shoot people first, but they gun me down with less hits, less time, literally feels like they can kill me in a split second. At times, they are able to run away after me shooting them way more than necessary, yet, the second I'm spotted, I'm dead, there's no me running away to cover. They can do cartwheels, summersaults, backflips and gun you down perfectly. They can shoot you across the map with perfect accuracy. They can jump around like morons and gun you down without even having to correct their aim. They have superman split second perfect reactions. That's the best way to describe it, everything they do is spot on perfect. They can spam and spray (no praying) their gun from far away, because they have no recoil or bullet spread. It always feels like I have to aim and also correct my aim when moving around, while these pricks don't have to do the same.
And yes, I know how to play fps games. I dominated many fps games like: Resistance 1&2, kz 2&3, Socom, MAG, Crysis, Gotham City Impostors, blitz brigade etc. all with 2-4 k/d ratio. Kz2 (lag input controls) and resistance (no aim assist in resistance) being the hardest and were the games I reached either close to a 3 k/d ratio or above.
I truly got to enjoy blacks ops 4 and got my money's worth out of it. Afterwords, I would either stop playing cod games after a while, because of the cheating, or would skip buying cod games for a year or two before buying another.
Just put the phrase call of duty in a game and it is broken...
Treyarch is the absolute worst at gun balancing.
COD WAW: MP40
COD Black Ops: FAMAS/AK74u
CoD weapon balance is broken?
I never understood the reason for gun balance i mean different models of guns are supposed to be different from each other in the way of accuracy and power. The only true way to attain perfect gun balance is for the game to only have one gun so everyone is equal and no nobody is overpowered.
u can say what u want but i think treyarc beats iw/sledgehammer.
cod bo was better balanced then mw2 and mw2.5
try to play domination on mw with the extreme little capture circle around the flag and no cover and an AC130 and a strafing run and a juggernaut and a reaperdrone and a spawn trap and a attack uav robot machinegun thing and 8 kids sitting in dark corners and an air strike.............