NowGamer - Konami had a sequel in the planning stages, following Zone Of The Enders’ successful release in early 2001, after the game’s sales were almost certainly inflated by a packed-in demo to the much-anticipated Metal Gear Solid 2: Sons Of Liberty, which naturally meant a demo-less sequel would have to prove itself on its own terms.
The appointment of Shuyo Murata as director of ZOE 2 came under interesting circumstances. He was credited in the first game as working on cinematics, yet it was pitching a story for the sequel to producer Hideo Kojima that landed him a job.
The story, reportedly, was about a pilot riding the game’s central mech, Jehuty, while surviving an addiction to Metatron, ZOE’s fictional power source.
Hideo Kojima is widely known as a video games auteur, but what are his best games outside the Metal Gear franchise?
Drew Leachman writes: The From A to Z series lets our editors go back and take a look at games from past generations that are classics, overlooked gems, or just titles they remember fondly. The idea behind this is to pick five games from each letter of the alphabet, once a week to showcase. This delivers 26 weeks and 130 games to talk about. Hopefully it sparks some conversation, and of course plenty of memories.
Our second series will focus on Sony’s sophomore entry into the console business, the PlayStation 2.
Let’s continue with the letters “X, Y, and Z”.
Kevin from Denkiphile: "The staff consists primarily of PC gamers and Metal Gear Solid fans. We went crazy for its showing at E3 2014 and were absolutely tickled when its PC port was announced. With PC gaming popularity at an all-time high, it’s no wonder that it’s here, but a lot of games have never made appearances on what some have taken to calling the “master race” platform. Here are a few ports that haven’t happened, but totally should."
Red Dead Redemption and all of Halo for sure. Last of Us also feels like a game that would fit well on PC, but that isn't likely to ever happen.
Red Dead won't happen. Rock star has stated that the code was too sloppy to straight-up port. They would have to make it from the ground up for PC.
None of this needs to happen, they brag of having this outrages machines with great power and capable of achieving great specs . Then why not created your own games instead of wanting the games of so called inferior machines as so lable by the PC elitist.
I agree that is does have its place in history as being a game that should be remembered. Certainly, ZoE is one of those IP's that Kojima Productions fans are going to buy for remasters and will constantly ask Kojima about when the net ZoE is going to arrive.