If you ask PS3 owners what their opinions are on Sony’s XMB interface which continues to welcome PS3 users every time they switch on their system, most will probably agree that the interface could do with a long overdue makeover.
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
To be honest, I'd be happy if the next playstation UI streamed friends list items/in-game xmb much faster (preferably almost instantaneous) and for it to be possible to arrange content in grid form as when you accumulate enough games (around 20+), it becomes arduous scrolling up and down a massive list. Same applies for movies. These don't seem like incredibly difficult things to do(the in-game xmb thing is probably be tougher than it seems) but then again, I'm no super genius sony programmer smart person /s
i cant see whats wrong with the xmb its a lot faster than the other consoles..
Scrap the XMB, I was a big fan of it back in the day. It's simplicity and its overall design was really nothing sort of a benchmark for UI's. Bit now, its tired, slow and has become almost cluttered through it's "add ons".
I'm no designer so I wont pretend I could do better, but their are nicer, more interesting/social (basically better suited to such a device) UI's out there. Certainly room for improvement going forward.
Im suprised there hasnt been a major overhaul yet to be honest.
My biggest complaint is how slow the xmb loads during games. Sometimes I want to send someone a message part way through skyrim and the time it takes to load is incredible. And most the of the loaded icons are not even needed.
They should have something like the 360 where a smaller box appears just with mic settings, music settings and psn messaging. That's all I want in a game. Itd load faster too and probably be less intensive.
In regards to the next PlayStation, I hope Sony brings out a new style of XMB, I've seen a lot of amazing concept work from people and I'm sure Sony could do better.
In regards to the PS3...if it ain't broke, don't fix it. Sure it could use some minor improvements but the PS3 was released over 5 years ago now, completely changing the XMB seems like a waste of time at this point.