Touch Arcade: Picture Super Mario Bros. Got a nice image in your head? Good. Now imagine Mario could never stop moving and would only change direction if he hit a wall. A little tougher. And what if absolutely everything could kill him in one hit, and there was no such thing as a checkpoint? That sounds like the sort of game that would have you cursing, spitting, and contemplating throwing your controller, and it also sounds a lot like Wind-up Knight [$0.99]
Joseph Butler-Hartley reports on five games he's enjoyed on the Ouya thus far.
Pocket Gamer: A bafflingly overpraised auto-runner that looks good but soon becomes tiresome.
NowGamer - Since the arrival of smartphone gaming, 'running games' – for want of a better description – such as Canabalt have seen something of an insurgence. To look at Wind-Up Knight, you'd probably think this is just another.
However, if anything Wind-Up Knight is more akin to rhythm action games, where tapping the right button at the right time is more important than the super-fast reflexes needed to score big on games like this.