"Tower-defence games are becoming increasingly popular in the modern gaming climate, so with the release of Dungeon Defenders we’ve got yet another one to add top the growing stockpile. This one’s a bit different to the norm though, as rather than watch armies of minions haplessly walk into your rendition of Fort Knox, you actually get to do some of the enemy bashing yourself. While it does the basics well, and there’s certainly plenty to do, Dungeon Defenders isn’t quite the tight, robust fortress that it could be."
The Dungeon Defenders Legendary Collection just launched today. The bundle features the original Dungeon Defenders (plus DLC), the time-bending Dungeon Defenders: Awakened, and the most recent entry, the roguelite Dungeon Defenders: Going Rogue along with gems for Dungeon Defenders II.
The Punished Backlog's Dylan Byrne writes: "I'm sure we've all been 'addicted' to a game before. Yet, while gaming addiction may seem exaggerated, the disease is not a fantasy: It's a dangerous curse."
VGChartz's Adam Cartwright: "The Vita has seen a larger than usual amount of cancellations due to its lukewarm sales and aging mobile hardware, and this topic is something I already looked at two years ago, but I've decided to revisit it given that we’ve seen a number of new projects stall in recent months (likely following the recent news that worldwide production has stopped and the console is now discontinued).
So what I’m aiming to look at in this article is ten of the more high-profile games which were either officially announced or heavily rumored to be coming to Vita that ended up never appearing, with an examination of what we knew about them, what they could’ve been, and what happened to them."