Back in Spring, if you had said the 3DS was going to crush hardware sales by the end of the year and be well on track to outselling its enormously popular predecessor in its first 12 months, most people would have looked at you like you’d eaten one too many Super Mushrooms. But all it took was Nintendo’s trusty plumber extraordinaire to redefine 3D gaming with one of his best adventures ever to drum up those sales numbers. Mario’s conspicuous absence from the launch lineup is one of the biggest reasons for the handheld’s slow start (though I’m sure 250 other reasons would beg to differ).
Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made to celebrate Mar10 Day.
My top 3 are Mario 3, Mario World and Mario 64. Mario Odyssey is also excellent, and I enjoyed Sunshine but didn't care for the Galaxy series.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.