Maybe it's the track record Rockstar Games has or the seven years it took to develop L.A. Noire, but something ended up souring my experience. Maybe it was the pacing or the stiff cardboard bodies that seemed disconnected from the facial motion capture. Maybe it was the lifeless world or the insanity of protagonist Cole Phelps. Maybe it was the horrible ending or the fact that the gameplay grew incredibly stale after the first playthrough. Maybe it was all of these things.