140°

SBG Roundtable: Our Game (not) of the Year 2011

SBG: "We’re human. We don’t always get to every game before the end of its year of release. This is our way of making amends: the best games we missed out on until 2011. Because we can’t go back in time and honor them in a more timely fashion."

Read Full Story >>
snackbar-games.com
100°

Why Assassin's Creed 2 and 3 Had the Best Writing the Series Has Ever Seen

IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.

RaidenBlack108d ago

A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.

ZeekQuattro107d ago

I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.

-Foxtrot107d ago

AC2 - Yes

AC3 - Urm...I don't know

I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.

It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.

Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.

lucasnooker107d ago (Edited 107d ago )

I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though

isarai107d ago

Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

130°

Is It Still Possible To Make A Sequel As Good As Assassin's Creed 2?

Assassin's Creed 2 set the template for the series going forward, but it's harder to see it getting made today.

Read Full Story >>
thegamer.com
JEECE225d ago

Lol Assassin's Creed 2 is the game that introduced most of the things people say they hate about modern Ubisoft games specifically and open world games generally.

Elantregaless224d ago

Those elements were fresh when they came out.
The problem is not that they were introduced, the problem is how they have been repeated to stagnation.

IAMRealHooman224d ago

@Elantregaless

100%, we call it the Ubisoft formula for a reason, the formula can still be fun, we just need pallet cleansers and actual side activities that offer something other than 100 bases or 50 towers to climb

RaidenBlack224d ago (Edited 224d ago )

ACs were nice till Syndicate. Just that they were releasing it wayy too often i.e nearly annually or some times 2 games per year i.e III + liberation same year and Unity + Revelations same year.
People complained that we're getting same AC games every year. Ubi's solution should've been to release the games every 3 years or so and abit more refined.
But instead they turned the franchise into humongous RPG fetch quests that just exacerbated the prior issues. People were fine with Origins, since it was new but got bored/overwhelmed by Valhalla.
AC should've stayed like Ezio trilogy or Unity.
Not the RPG that they've turned it into.
They know it, hence we got Mirage.

anast224d ago

While the art was on point and the writing was okay, Origins was designed around microtransactions. It's not really a game, it's a monetization scheme. Unity is a massive fetch quest like all AC games and it has worse mission mechanics than the new ones. Good parkour doesn't hide all of its flaws. If you liked Unity, it's strange that you wouldn't like any of the others going forward.

They used a Valhalla DLC to make Mirage and it didn't sell as well as their others. IGN has it tenth, there are only 13 mainline games if I'm not mistaken and it maxed out only around 7k player peak on Steam. The "engagement numbers" out there are fake. This shows that people didn't really want a return to form DLC.

Some people get bored and some don't. Some people like the copy-paste style and some people don't. Some people like fetch questing and some people don't. But a lot of people don't like UBI turning their SP games into live-services. The problems with AC games are the monetization schemes.

PRIMORDUS225d ago (Edited 225d ago )

Speaking of this same old shit every year, I just found this about AS Mirage. "Assassin's Creed: Mirage now playable through leaked Denuvoless debug build." As well as Dragon's Dogma 2 . Torrents are up. I'm going to guess someone at both companies leaked this out in the wild, most likely to get back at them, maybe with layoffs or other reasons. 😁

GamingManiac225d ago

Ehhh looks like I'll have to give DD2 a try lol

PRIMORDUS224d ago

I get down votes for calling out the truth on what happened to both games LOL. Don't know how it happened I already said what my guess was. DD 2, hmm not for me, and no more AC please.

Furesis225d ago

i would not play that even if it was free, there are better games out there to waste your time on

Demetrius225d ago

Nah ubisoft doesn't aim above "just good" titles, sequels are supposed to be refined and improved each time they released. I remember in the ps360 gen it was like that, a known sequel would definitely be a step up from the previous titles. I remember seeing an article where someone from ubisoft said players don't just want "solid" titles. You damn right sir they always just deliver the bare minimum nowadays. These consoles this gen have enough power to contribute to thoroughly made gems. Ubisoft acts blind to that

Inverno225d ago

Ezio got 3 games and an animated movie, they dedicated a lot of time to him and those games. No they can't make a sequel as good, cause all they wanna do is milk the series.

Furesis225d ago

i thought brotherhood was the better game of the 3 but 2 story is best and yes of course it is possible but i dont have any trust in ubisoft

RaidenBlack224d ago

Yea, Brotherhood and 2 trades punches, I loved them both equally... but the series lost its charm with the humongous RPG trilogy,
The games became too much to handle

Show all comments (19)
180°

Uncharted 2 Is the Most Important PlayStation Exclusive of All Time

In a list of games that defined the PlayStation 3, Uncharted 2: Among Thieves would certainly be one of the top contenders. The blockbuster sequel to 2007’s Uncharted: Drake’s Fortune not only received critical acclaim and became a massive hit for Sony’s third console when it was released 15 years ago on October 13th, 2009, but it also cemented Naughty Dog’s future as a developer of cinematic, story-driven action-adventure games as opposed to its history of colorful platformers like Crash Bandicoot and Jak and Daxter from previous PlayStation generations. To this day, Uncharted 2 stands as one of the PS3’s best exclusives and one of the most important PlayStation games of all time.

gold_drake236d ago

it was pretty good. especially the multiplayer

KyRo236d ago

I loved this era on multiplayer games from Sony. People used to call the modes tacked on multiplayer but they were enjoyable. I loved Factions even more. I'm Still gutted that the second one isn't coming out.

-Foxtrot236d ago

Yeah, that one game where it not only has an amazing single player but the multiplayer was also just as good.

A fresh a breath air with it's more "skill focused, less is more" multiplayer in a time during COD fever where every other game with online was trying to be like it.

Shame NaughtyDog eventually did do COD like things with Uncharted 3 and 4, they ruined what made the original so good. It become an over the top arcade fest in the end.

Inverno236d ago

Ironic cause the MP was basically Halo, and Bungie helped on the technical side of things too. MP was more simple back then, I've said this before but I played U2 MP religiously. I sucked at it like you have no idea, but mah gawd did I have so much fun. Can't find an MP game that hooked me like U2s these days. Then Factions came along and while it had its problem I found new religion with it. Agh damn it why did they cancel Factions 2 bruhh.

gold_drake236d ago

i had so much fun too, played almost every night with mates or cousins baha

Relientk77236d ago

It is for sure my favorite game in the series. It's such a blast to play. The train levels still hold up and are fun as hell as well as the entire game.

RaidenBlack236d ago (Edited 236d ago )

Still remember the first gameplay video ... shooting the chasing truck and then the beautiful visuals & details whilst traversing the dilapidated Nepal streets ... perfection
Too bad Sony never ported the trilogy to PC ...

RaiderNation236d ago

I would argue it's God of War.

darthv72236d ago

I'll say, the PS3 really did sequels better than people give it credit for. Resistance 2, Uncharted 2, Motorstorm Pacific Rift, Infamous 2... all were better than their initial offerings and still hold up to this day.

Show all comments (23)