320°

Kotaku: PS Vita Review

When I fired up the PS Vita for the first time this past weekend, I couldn't help but think back to Dec. 2004. So much has changed. I had a one-year-old son, who is now eight. I hadn't started writing for the blog you are reading right now. Sony entered the handheld fray, with the battlefield littered with fallen portables, with the goal of not only holding its own against mighty Nintendo, but succeeding. Sony wanted to build a better handheld.

NukaCola4891d ago

This is clearly written as a blog rather than a review per say...but it's still a solid one. I can agree with everything in this. I plan on getting a decent case for it. I would never toss this system around, like I never would a tablet or iPhone. The DS/3DS cloeses up, and the touch screens are about as scarred to death with scratches by the time anyone gets a new one anyway.

-Alpha4891d ago (Edited 4891d ago )

Damn, I was looking for another typo to exploit you, but couldn't find a good one. But sooner or later, you will slip up.

But yeah, good blog, does the 3DS really have that problem with the clamp design? I never heard of that and now I'm worried.

rezzah4891d ago

I don't get the typo point.

Max Power4891d ago

If he is talking about NukaCola, I see one....it's "per se".

pr0digyZA4890d ago

Alpha is being sarcastic, there are many typos. Must be a joke between them.

TheFirstClassic4890d ago

I think he used a typo in another article as an opening for a "that's what she said" joke.

+ Show (2) more repliesLast reply 4890d ago
zeal0us4891d ago

Weird for a reason I was looking for Kotaku to bad mouth the device. Minus the little problems its having right now I hope the U.S release will be come with less problems.

MasterCornholio4890d ago

" For years, gamers have been saying the PSP needed dual thumbsticks, that the PSP's biggest shortcoming was that there was only a circle pad, and that one reason why Western developers didn't make games for it was the controls. Sony listened. Sony made a portable device, which, out of the box, has two thumbsticks. You don't need to buy an add-on. You don't need to wait for an inevitable hardware iteration. Bam, here you go, dual thumbsticks. Finally, a company that listens to people."

He makes a big deal out of the analog sticks then he attacks the 3DS circle pad design. I wasn't expecting this from Kotaku.

XperiaRay

moparful994890d ago

It's funny because as soon as I saw "KOTAKU" I immediately started to prepare myself to defend the vita.. It shows you how conditioned we are, I really did think they were going to rip the vita apart. Instead they praised it, wow. Despite the obvious jabs at nintendo lol.. I hope the public takes note the vita is legit and its almost upon us..

miyamoto4890d ago (Edited 4890d ago )

Did they elaborate on why Nintendo followed the single analog nub design with the 3DS only to add another one via Circle Pad Pro attachment a few months later?

badz1494890d ago

this is surprising lol for Kotaku standard

house4890d ago

wait what!!! a good review from kotaku i was expecting them to bash it but i guess that's how good this thing is ahh cant wait for feb

JakemanPS319944890d ago

can somone post the review or send it to me? For some reason kotaku wont show on my ps3

Show all comments (16)
100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

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nettosgameroom.com
P_Bomb4d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog4d ago (Edited 4d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom3d ago

That scene where you first see them attack is pretty crazy!

Relientk773d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

70°

Hyperdimension Neptunia Re;Birth1 for Switch to be released in English and physical release

Hyperdimension Neptunia Re;Birth1 announces Nintendo Switch English launch plans which includes two physical versions.

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nintendoeverything.com
80°

Original Ridge Racer arcade classic coming to PlayStation in June

This will be the first time the original 1993 arcade Ridge Racer has appeared on home consoles.

darthv7210d ago

I hear rumors that Evercade may also be getting a Namco Arcade cart with RR and Tekken on it. That would be sweet as their previous Namco Console carts have also recently been updated to work on the VS. Previously, they only had the license to the handheld. so the OG Evercade and the EXP and even the Alpha were supported, but not the VS.

gaffyh9d ago

Am i the only one that wants a Ridge Racer Type 4 Remake?