IGN: Combining first-person shooter gameplay with the habit-forming looting and leveling mechanics of Diablo, Gearbox's Borderlands quickly became a favorite around the IGN offices when it was released in 2009. It only got better with the downloadable content expansions, specifically the third titled The Secret Armory of General Knoxx. It wasn't until then that Borderlands felt fully-realized, with a story filled with goofy, memorable characters, making extended kill fests on the planet of Pandora feel more purposeful instead of random.
Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."
Ahmad from eXputer: "Borderlands 2's unrivaled storytelling is something that has to lean into the core elements of the next iteration in the Borderlands series."
I'm curious how they are going to do the Siren since they've kind of wrote themselves into a corner regarding the lore.
it will probably be alot like wonderlands, since that is the last borderlands game
but we'll see soon
Most people do. But the people that create the games don't seem to understand that.
I bet it will be even worse than BL3 when it comes to story and character designs.
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
You had me at Shooting midgets in the face...