Last week RockStar released a new interview where they revealed a number of new features heading to Max Payne 3. The new features included some advanced enemy AI, which will have the various types of enemies searching for you as you hide behind the games new implementation of cover. And a first for the series, is the inclusion of multiplayer.
Modder ‘alexsavvy’ has released a must-have mod for Max Payne 3 that is a love letter to all fans of the original game.
GF365: "These are our picks for the ten best games to complete 100%. This list includes good games that don't feel like chores to complete."
I got 80% trophy completion on Ragnarok but left a few of the battles. Will come back to it one day.
Where is Horizon Zero Dawn?? where is Ghost of Tsushima?? I just got my Platinum on HZD and is now trying to finish the Frozen Wild expansion. so much care and love went into that game and it really shows. I especially adore the lore and have sunk many hours listening to the logs and reading journals. the back story is great and the gameplay is awesome. can't wait to replay on the hardest difficulty on NG+. next in my list would be to finish GoTsushima
Okay the title of article should be top 10 , 3rd person games to complete 100 percent. Nine 3rd person games and 1 racing game on this list .
If you've been waiting for Max Payne vibes to hit your turntable, you're in luck. Noise rock band HEALTH have a Max Payne 3 vinyl soundtrack update.
One of the best soundtracks in gaming. This band is incredible and I’ve seen them live twice now. Absolutely fantastic band
Hey... I think I may have figured out how to do Bullet Time in Max Payne 3 multiplayer.
Check it out:
You have quick, one on one duels... random generated, semi-close quarter areas. It is always one on one and that way the bullet time can be used as a tactical advantage if it is used properly.
So, what does everyone else in the game lobby do?
They watch.
Look at Mortal Kombat's spectator mode, something like that would be awesome. The host of the MP room in MP3 could even go as to define the location of the shootouts, which could potentially define what the "spectator room" looks like.
Everyone gets to watch and see what the possible opponents do, do they like to dive over obstacles and activate bullet time? Do they like to activate bullet time and come around corners? Do they prefer to sneak up on you and then* activate it.
Camera controls, kill cams, a replay system/editor... we have enough run and gun games out there R* - make this one unique. One on One duels w/ spectator mode could theoretically allow for multiplayer bullet time!