GameSpy - Jagged Alliances: Back in Action Preview

One area of the game that has changed (that we've talked about before) is the "Plan & Go" gameplay system, designed to replace the classic turn-based strategy mechanic from the original. To say that gameplay change is controversial would be an understatement, judging by the community reaction on the game's official forums. Honestly, I think the Plan & Go system is a nice compromise between action and strategy -- there's still a significant amount of thought involved to determine the routes and actions for each of my mercenaries, much like the original Rainbow Six from an overhead perspective. There's even an option to swap to a real-time strategy mode at any point during a mission.

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