Pete Hines, vice president of PR and Marketing at Bethesda, has refuted the PS3 Skyrim lag explanation by an Obsidian developer who worked on Fallout: New Vegas. Answering a series of fan tweets Hines spoke of the devs claims saying. “No, it isn’t true. He brings up issues we solved long ago.” Presumably then they’ve managed recreate the effect perfectly with the new engine.
This sort of news gives me hope that the ps3 version can still be fixed. Although, this is just a PR statement and, as such, should be taken with a grain of salt. I'm optimistic to the situation, but I'll wait till I see some real resolution.
"Waiting for time to pass. Many things are running in the world depending on what quests you’ve done or places you have visited. Using Wait or Rest options, passing time will clear up some of these. It depends how long you wait, it may take up to 30 days for some items. Saving, resetting, and loading after this will have the largest effect."
Isn't this what everyone is saying though (including the Obsidian developer) Skyrim is remembering way too much stuff.
So F*** OFF Peter Hines, rewording it doesn't make it somehow a different issue
“No, it isn’t true. He brings up issues we solved long ago.”
Really??? I could of sworn I encountered this EXACT same lag with Oblivion and Fallout 3 after playing for hours.
Let me get this straight a PR and Marketing guy vs A Developer commenting on the technical aspects of a game.
Seeing as I myself am not a developer I get to cal BS on development problems too right?
Unless the PR has some background actually developing which could be possible (I can't research right now crappy comp) I'd rather hear another dev talk about the problems.
I really hope they can fix it, although I don't hold out much hope to be quite frank.
I'm about 40 hours in with a save file of 7mb+, plus I've not really followed the main quests, mainly wandering/exploring- so loads of items found and bodies killed.
Found the frame drops eased after the update, yet another 5 hours in and theyre back.
What I did notice last night was while dling PS+ freebie TombRaider Legends the framerate dropped to flipbook like levels, and I've never had that happen so perhaps its a combination of HD access and Ram management.
What was he supposed to respond with? The truth?
"ya we knew this was going to happen but we were hoping it wouldn't get out on the internet this fast."