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CAVE "Investigating" Akai Katana Shin iOS Port

SPOnG: "CAVE is looking into producing a smartphone port of Akai Katana Shin, SPOnG can reveal. In an interview to be published tomorrow, CAVE World manager and contents creation group head Yukihiro Masaki said that it was a high possibility that the newly announced bullet hell shooter, announced for a European release on Xbox 360 and PlayStation Vita by Rising Star Games at MCM Expo in October, could hop onto mobile platforms."

80°

What's In a Shooter? Just Ask Cave

Prima Games looks at the best from the hardcore "shmup" developer.

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primagames.com
Tzuno4225d ago (Edited 4225d ago )

ahem. well... is a game where we throw millions beans at once towards you and you need to dodge them all. in short a mess because i don't see where i am going all i see are hundred of colors messed up all over the screen.

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8.9

In-depth Review: Akai Katana - Electronic Theatre

The recent collaborative effort between Rising Star Games and CAVE has seen some fantastic titles be made available in PAL territories that otherwise might have passed us by. Deathsmiles: Deluxe Edition and Dodonpachi Resurrection: Deluxe Edition are the most obvious examples, but there are also a number of other releases that CAVE may not have had the courage to localise, such as NIN-2 JUMP and the Windows Phone 7 release of Dodonpachi Maximum. The third title to come by way of the UK based publisher however, is arguably the best of all.

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electronictheatre.co.uk
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9.5

Akai Katana Shin Review | GameDynamo

GameDynamo - "This genre is developer Cave's bread and butter and Akai Katana showcases just how good they are at their specialty. You need a special kind of interest to enjoy the ludicrous sensory overload that this game provides. But once you get the hang of it, and it will take some time for those uninitiated with the genre, it becomes pure, unadulterated bliss."

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gamedynamo.com