OkayGeek.com - "Call of Duty: Modern Warfare 3. Everyone knows it and just about everyone’s played at least one game in the series. Coming off the smash hits of just about every other Call of Duty game is the apparent finale to the Modern Warfare franchise. It’s interesting to see how little fanfare the game has released to, regardless of the fact that its still broke records on it’s release day. Oh no, wait… I know why no one’s talking about it… It’s because it’s story, competitive multiplayer and overall gameplay just isn’t very good at all."
Free for Playstation owners
Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.
The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
Lol ouch.
Nobody is talking about okaygeek.com either, in fact this is the first I've heard of it. I guess that means that the site is rubbish as well?
Anyway, the story was great, best since COD4 imo. The online is great as well, KC is a great mode, my new favorite.
hahahaha thats how all the reviewers should give this garbage game and don't go banning me moderators cuz darkcharizard is worse
From what I've played (Spec Ops and Survival) I really liked the movement system. It's much smoother than Black Ops and the guns feel great. However, the guns don't really improve and often felt like the guns felt the same. Usually, it came down to how much ammo you had rather than what gun you were using. I also felt Survival was better than Zombies, but not as creative. Also Spec Ops felt more shallow than in MW2. They were short missions and didn't really excite me.