Unity has announced that they have surpassed 750,000 registered developers with more than 200,000 active regularly. Impressive numbers showing a glimpse of the size of the indie game scene.
I personally prefer UDK a lot.
Me too. Our team tried to make something on Unity and it just had too many problems for what we were trying to build. Edit: That looks like the start of something very awesome.
Same here dude. I am one man team, model, texturing, animating, and programming. UDK is just a much more smooth experience, and there is $0 start up costs. Even when you want to sell, $100 is such a small fee. My game: http://www.youtube.com/watc...
Nice, been playing around with unity for a few months now and like it a lot. Pretty straight forward to work with and a big community of people who are willing to help. Anyone who is interested in game design but doesn't know where to start should check out unity3D. Best of all, it's free!(there is a license version though with some extra features)
so i really want to get into making games and i was wondering if anyone could recommend any books on coding and just making games in general
www.udk.com - Unreal Engine 3 is used by many AAA and indie developers alike, and is absolutely free to use. If you want to sell your game, you only have to pay $100 for a license, it's very cheap and games will run on PC, Mac and iOS Plenty of Documentation and videos: http://udk.com/documentatio... Getting start with Unreal Script: http://www.moug-portfolio.i...
thanks really appreciate it
There's alot to learn and coding is the hardest, even harder when u don't know thy other stuff. I recommend hoping over to udk and 3Dbuzz, learning mapping and modeling first.
You might also just see what you can do in Panda 3d. http://www.panda3d.org/
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.