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EDGE - Mario Kart 7 review

First things first: snaking is no more. Since Mario Kart 64, players have been able to boost out of drifts by rapidly steering from left to right; by Mario Kart DS it could be built up so quickly that players chained them together not around bends, but down straights. The series’ previous handheld outing saw it make its online debut, and it was ultimately ruined by the need to ludicrously slither down straights like a ski slalom to stand any chance of success.

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