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Kingdoms of Amalur: Reckoning is "marrying a lot of fighting games into an RPG"

Developer 38 Studios has said they wouldn't "settle for anything less" than an "awesome RPG and the best in the genre," when building Kingdoms of Amalur: Reckoning.

They have "huge RPG fans" working on the new IP and it's how they've got "amazing RPG combat." It's got crafting, talent trees, player choices, and their Destiny system.

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Focus2980d ago

Saw the combat trailer for this game, very impressive. Unlike any RPG I've ever played this gen. Action intensive without compromising on the RPG elements

aPerson2980d ago

Whoever disagreed with you obviously hasn't watched the 2 hours worth of gameplay demos on youtube...

It's a hardcore RPG. The only difference between this game and most other RPGs is -- the combat doesn't suck!