150°

Lessons Learned From LIMBO (So Far)

Trevor of GAMElitist.com - "See, more than anything else I’ve played recently, LIMBO values itself as a game, not an interactive film or a work of escampism, but as a piece of interactive art."

Read Full Story >>
gamelitist.com
bozebo4948d ago (Edited 4948d ago )

Limbo is awesome, it reminds me of Half Life 1: it always knows how you are going to play it, it's like they pre-emptively read the player's mind :O Interactive narrative at its very best.

"The advent of 3D, voice-acting, and many other key presentation advancements made in games has made developers (and players) lazy."

No... it's the usage of the games industry as a money making tool that made... publishers lazy. Most of the 'lazy' gamers are very new to the whole thing and don't know any better yet. Us elitists were just born at a time when games could focus on being good and didn't have to focus on raking in the most cash. There are a decent number of good games recently though, but few people seem to play them.

130°

The Epic Games Store Has Two More Freebies for You

The Epic Games Store has a couple of fun games waiting to be added to your library.

Read Full Story >>
terminalgamer.com
90°

Interview with Keiichiro Toyama (creator of Silent Hill, Siren, and Gravity Rush)

In a career spanning interview, I speak to the creator of the Silent Hill, Siren, and Gravity Rush franchises about his 30 year time within the industry, what his thoughts are in making the transition from working for a AAA publisher to essentially becoming an independent, whether he’d be open to working on new iterations of the franchises that he’s renowned for, whether he’d be open to collaborating with any of the horror greats in the games industry, and what his long-term goals are for the next 30 years… Enjoy!

Read Full Story >>
prankster101.com
Knushwood Butt237d ago

Interesting read, although the questions should have been more focused, and I think Gravity Rush, at least the first one, is fairly dark. Never got into the sequel.

DarXyde236d ago

I loved both games. There are pervasive themes of darkness worked in, but they're very vibrant games and Kat (history withstanding) is a very light-hearted character in a world that has its dark moments, but it's very generally upbeat, especially in comparison to Siren and Silent Hill.

isarai236d ago (Edited 236d ago )

Wait, dude made all 3? Wtf? Dude has a knack for cult classics like damn

DarXyde236d ago

"So most of the games that I’ve worked on have been new IPs, even though I’ve made different franchises and stuff. But I want to note that every time I make a new IP, my resources are pretty limited, and they’re limited by the company that I’ve worked for. So in that sense, Silent Hill, Siren, and the first Gravity Rush game, I think that we were striving to achieve something new, as opposed to making a big budget videogame. So I feel the need to do that every 3, 4, or 5 years. And I keep making new games, so going individual, like going indie right now, for me, I don’t really feel limited, I feel that it suits me more. So it feels like I’ve got an advantage, because I know how to work with limited resources."

That's encouraging. I really hope Sony would approach Toyama-san for a Gravity Rush sequel.

90°

Capcom Plans To Create Mega Man Games On An Ongoing Basis

Capcom is planning to develop brand new titles in the Mega Man franchise on an ongoing basis in the future.

Read Full Story >>
twistedvoxel.com
Profchaos328d ago

Question is always going to be what are you going to do with it? Capcom has burnt mega man fans many a time and trust is low overall so I think a bold new direction may not be the best idea unless it's backed with a sonic mania style project alongside it.

I could see a bold new 3d take on the Willy wars alongside a mania style game being very popular.

Just keep it far away from Live services and loot boxes

DarXyde327d ago

Hear me out.

........I think they could pull off a MetroidVania Mega Man.

Even better: make it Megaman X, but in a pre-X7 style.

Old McGroin327d ago

Or maybe do what Nintendo did with Metroid. Go from a 2D platformer to a 3D game, like Metroid Prime.

shinoff2183328d ago

Sounds like a plan Capcom. Just don't forget the disc. Also I think alot of the mega man base would love to see a return of the rpg

Brazz327d ago (Edited 327d ago )

You know... I realy think a MM game that plays like ratchet and clank can work great! Mega Man can be very light hearted and family friendly, something for everyone If they use a formula similar to Ratchet and Clank, i realy want to see Capcom giving It a try.