Find out what updates are included in the latest 1.2 patch for Skyrim.
Good, I can finally install thus to my hard drive.
Are you a Kiwi Bro?
Kiwi? And *thus* was a type...I mean *this*
haha, A Kiwi is someone from New Zealand With their accent, when they say "This" I guess it sounds more like "Thus"
Aw, hehe ok. Nope, not a kiwi :)
lol, was just listening to a kiwi in my head...
Bethesda I came across a bug I really dont think is known about.. I killed a man in a mine, then walked out, I got a letter from a courier, well a few things, some gold, a letter saying “you dont know me but you killing *forgot his name* was helpful for me, please come see me at so and so” and a letter of inheritance for the man Interesting I thought.. I was about to start a rampage, so I reloaded to a save just before killing him Killed him, and this time only him, and went outside, THIS time, the same courier only gave me the gold and inheritance thing.. no letter this time to go see him So I reloaded one last time, and this time the courier didn’t show up, Its now been weeks in-game and its clear he’s never coming So yeah, there’s a glitch… Also! the levelling is annoying I wanted to get my Smithing to 100, so I did, by creating and selling weapons, because I wanted to create my own glass/dragon/daedric etc. things But in doing so, it shot me up like 10 levels, which I didn’t want, and now as a result, I’m having my arse HANDED to be on a silver plate by a cave full of bandits! had no choice but to lower difficultly which will ultimately mean I’ll level up everything even slower! Oh the irony. But aside from all that, LOVING Skyrim :)
I dont think that quest thing your talking about is a bug i believe its the Radient AI/Story(i think its called that) giving you random quest. A very similar thing happened to me but when i quit and reloaded it to play the situation out differently it never happen and you could tell it was a random encounter. The Radient Story will make random situations.
that's your own fault for leveling them both... if you wanted to increase Smithing without rapidly gaining levels... then your best bet was to create items until skill level 95... Preferably jewelry because the ingredients are plentiful and the items weigh very little.... and then just hoard the items.... FYI - Master Smithing Trainer = Eorlund Grey-Mane, Whiterun Expert Smithing Trainer = Balimund in Riften Journeyman Trainer - Ghorzha in Markarth... each one can train you 5 times in that respective skill if you have the gold... so this could help you instead of doing it all the long way... and this can also help to make sure you don't level up other skills.. for future reference ofcourse. :) because you sold them... you also were leveling up the Speech skill... and that is why you leveled up so many times faster... I would have stopped at 95 and then found a Master Trainer in the Smithing Skill to teach me the last 5 levels.
The leveling is not broken is made like that on purpose. You should be higher level by the time you get glass, dragon, daedric armor and weapons. You do not need them at low level unless you work hard on one of the quest to get one. It would be broken if it allowed you to have those things when you were a very low level as it would break the balance of the game.
Maybe now the 360 version will actually load textures at all. Seriously the pop in is ridiculously and half the time it doesn't do it at all. I don't know why they put signposts in because I can't read them and all rocks in skyrim are a blurry textureless mess. I can't be arsed with PC gaming generally because it's such a faff but in this case I think I made a mistake lol
I was hoping they would fix this bug (possible spoiler) http://www.uesp.net/wiki/Sk... (look under bugs) I went straight to Throat of The World before I decided to give back the Lexicon, now it says to wait until he is finished, which never happens
The patch was 2.01 on PS3's in the UK, strange how it is called 1.2 in the notes. http://n4g.com/news/894953/...
Because the first update on PS3 was wrongly named 2.0 when it was supposed to be 1.1 and the PS3 will not let you revert updates. It has to climb numerically or the system will not allow it
how about a patch so i can lvl up my fn jump!!!!!!
noobs don't understand both morrowind and oblivion had you level up if you kept jumping. made walking/exploring more interesting because you getting rewareded
It's too much strain for nooby minds to take.
No mention of a fix for quest that cant be completed because you got the quest item before being given the quest. :(
I was hoping form that too. I don't care if some animations r cleared up, I want to b able to complete quests. Itisnt as simple as avoiding an area until it is part of a quest because I got an item early while doing another quest in the same cave. There's Horton b a patch that allows npcs to c ur inventory and act accordingly or to recheckur progress and act accordingly.
Don't know if this would work, but you could give it a shot: Go do something to get arrested and put in jail so the guards take everything away from you and put it in the evidence box, then either serve out your time or break out and take all your stuff back and maybe having it placed into your inventory again will make the quest unstuck. That's just something I thought of to try though, it's not any official fix or anything, but if you have a broken quest, it's worth a shot.
Can they remove quest items? I got the golden claw before getting the quest and I had no problem finishing it.I've had no quest issues so far. Playing on pc.
@sephiroth I don't know actually, I was just telling him to test it out and see if they do.
@Sephirothx21 I've had both. I've picked up items before a quest and when the quest starts I can say "is this the item you wanted?" and they're like "WTF? How did you get that?!" :) Unfortunateltly I've also has the "I've already got that item: nothings happening" problem. Even worse, I went to find another of that item as indicated by the game/quest and when I pick it from the dead body, nothing happens: it remains stuck in my inventory while the mission marker still points at the dead body I got it from :p
Wow, kind of a small list of minor issues to say the least. IDk about you guys but I have several completed quests that will not leave the active menu, very annoying.
Why the hell do I have to enter age verification to get info on a patch? This age verification feature serves no other purpose then annoying the end users anyway.
Yeah. At the very least they should have you click just once to confirm you are at least whatever age. It's just a technicality that publishers impose because they are run by technically incapable/ignorant suit wielders.
I'd say most people were like me at 1st of January and then a random year. You just click 1 and 1 and whatever. Very annoying.
Random and false d.o.b. entered in by the end users, sounds easy enough for any 13 year old to figure out. Really they aren't that stupid. It is like saying, "hey if you are under 18 you are too stupid to know your age." Also, if you think a picture of a Dragon is too much for you kid to handle then clearly you have some issues.
"Fixed rare issue where dragons would not attack" It wasn't rare :S 100% of the dragons I fought would ignore me until every Bunny, Fox, Guard and Villager was dead. It was funny though :P Especially when they couldn't land because of trees. They need to fix the quests that are bugged :S Like, half of them can bug out and become uncompletable if anything out of the ordinary happens during a "cut scene" or if the A"I" get stuck somewhere etc. It's good that they may have finally fixed the PC controls, the UI will be a lot easier to stomach now that it actually works as designed. I can also use a controller now if I want to because of them fixing the sensitivity (it used to go SUPER high on the Y axis if your frame rate rose above it's average on your system - like when you go inside small interiors after being outside for a while). As for people experiencing PC crashes still. Making it large address space aware fixed it for me, reducing the texture resolution or draw distance will also reduce the number of crashes (when it wants to use over 2GB of RAM it would just crash normally, making it LMAA lets it use over 2GB). Theres an easy to use tool on Skyrim Nexus for setting it up.
The Nexus community is quite a bit ahead of fixing this game compared to Bethesda. The 4GB ram address really helped my performance. Performance was my biggest issue.
I heard that the large address fix doesn't work after the update, can you confirm?
They blocked it as well as all customization to the main .exe T_T I was hoping they would fix the performance.
I hope they fixed the mouse buttons being mapped to the correct hands. It's not a huge deal, but kind've annoying that the right hand is the left mouse button and vice versa.
They probably did it like that because shields can only go on the left hand and, as in all other games, it's normal to use the left mouse button to control weapons, which is in your right hand when you have a shield. Can't think of any other reason they would have done it like that. I think it would have been better if they made shields able to be used in either hand then you could of had lmb controlling weapons in left hand and shields, weapons etc. in your right hand with rmb as usual.
The patch is live here in BC Canada at least on the ps3..
Updated and I'm still jerking all over the place in Glitchrim. Thanks, Bethesda.
so... they didn't really fix the lag issue, did they...
yeah because one person's saying that makes it so doesnt it
It's really bad. I was looking forward to this fix, but NOPE.
No lag on 360 and I'm level 48. I have had it installed the entire time with no issues.
Does this stop the Skyrim trophies from syncing when starting a game?... does anyone else get this issue? Also would be cool if they could remove the load times in villages. I can understand if you were to walk outside of a village but all houses should just stream smoothly. They're the biggest issues for me thus far.
Indeed, the loading gets annoying. I only had one freeze so far no other major problems.
I heard that this would disable the ability to use more than 2 gigs of ram fix on pc, can anyone confirm? I've had a relatively flawless experience on my rig, it's crashed a couple of times in well over 40 hours of play.
It's incompatible with the .exe if you are using the 2+ GB fix. It will cause the game to frequently crash. If you are using Steam right click on Skyrim (in game library), select properties, local files, and finally 'verify integrity of game cache'. It will "fix" the modded .exe. Unfortunately this means the game will go back to using 2 GB of RAM.
I am using steam, I made a backup of my original .exe files (as per instructions). Hopefully there will be some way around this again. Thanks for the reply.
there is a mod that lets you use 4 gigs i got it and it and the game runs much MUCH better
They've "improved" the PS3 problem, but that doesn't mean they've fixed it completely. Ugh. I hope it's sufficient.
i quit playin cause of the lag issues with big save files. ima start playin again finally. yall let us know if its still choppy on the ps3 ok. my save file aint that big yet
my save file is huge and the frame rate is a lot better now.
LOL I loved this one - "Fixed occasional issue where a guest would arrive to the player’s wedding dead" Now thats classic
Lag issue is deff better, it's alot smoother but there is still hitches here and there. My save file was 7.6megs, I saved after about an hour and the size dropped to 6.6megs, when I switched off my last save was 6.4megs. They have deff fixed something
Does this patch fix the infinite xp and infinite money glitches? Because it doesn't say so.
Hope Bethesda didnt ruin your day by fixing it
They're normally the first things to be patched, no idea why as there are way more deserving bugs that need sorting, but you never know.
Single player game, and those are not game breaking. No one cares other than you
I was just wondering. Geez
I'd like to have an update that stops the weird purple texture and subsequent crash to desktop issues I'm dealing with now more than anything listed. Progress is progress, though. At least some things are being addressed in the PS3 version. I've read about the issue with the file size, and I would also be frustrated.
Now fix the forsworn conspiracy and it's chidea Mine quest completed them both but broken cos the guards don't recognise you've completed the quests!
lol and I thought the dead ppl showing up to one's wedding was just someone spreading bullshit running the game on PS3 and i do have the framerate issue after extended play, but I just restart and it smoothes out again, other than that I haven't had any issues
i thought i was the only one who had a dead companion show up at my wedding. i was like lydia where have you been, i missed you. now i can get back that sword i gave you. never mind it's weak now.
Man, they're not fixing my house? Hjerim would easily be the best house in the game if all the displays actually worked.
Tried the patch, didn't fix the ps3 issues that much. Most annoying issue; just walking around and waiting for the LOD engine to catch up, exploring isn't fun anymore! Skyrim sadly reminds me that consoles are 'computers' (duh). Consoles used to guarantee smooth playback, back in the days...
Crazy! "Fixed rare issue with dragons not properly giving souls after death" i never experienced this prior to the patch, but since then I've killed two and NO souls... it displayed the absorbtion animation and text saying it happened but i cant unlock anymore shouts.
weapon racks in Solitude house still don't work and Enithir (that dunmer in the college) doesn't work as a fence after his dialogue speaks to the fact that he will. anyone else experiencing that?
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