If there’s anything that infuriates gamers the most, it’s when a score is lowered for one nitpick reason or another. In the case of The Legend of Zelda: Skyward Sword and Gamespot, the center of debate revolves around the controls. The reviewer states that the sword controls work by “shaking your hand to and fro” and that “the sword does not always perform the appropriate move”. In comes Josh from TheBitBlock to put Gamespot’s words to the test by filming himself playing Skyward Sword.
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The Legend of Zelda: Skyward Sword was originally released for the franchise’s 25th anniversary, celebrating everything Zelda, including the bosses.
If you’re a hardcore fan of The Legend of Zelda series, Playasia has a new Skyward Sword original soundtrack. It comes in a standard edition with a total of five CDs and a limited edition that also includes a music box.
Honestly thats what i hate the most about the game. I love everything else about it but the controls just tick me off
great controls, motion plus adds lots in this game
The dude in the video proves the controls work just fine. I mean, if I get a little too excited sometimes Link doesn't do what i want him to do. That's my fault though. I'm about 10 hours into the game and I never have problems anymore. It just takes a little getting used to.
I hate how much attention this dude from Gamestop is getting for a very poor review though.
swimming kinda annoyed me at times...but apart from that this is a fantastic game.
I will admit that the controls are not perfect. For instance, if you don't leave enough time in between swipes, it will begin to pick up directions incorrectly, and in general it can sometimes just be a bit finicky to do some things.
It certainly doesn't ruin the game, though. It's still easily the best example of motion controls available on any system.