There is a time for every activity under the sun. Many would survey the current gaming landscape and say that the time for fully-voiced video games is now. But there remains a stubborn few reluctant to recognise it, most notably Nintendo with its The Legend of Zelda series. With each generation of hardware a new Zelda title releases to widespread critical acclaim, and each time the question of the silent protagonist rears its ugly head. With the release of Skyward Sword, we again ask the question: when is it time for the hero to be silent, or has that time passed?
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The Legend of Zelda: Skyward Sword was originally released for the franchise’s 25th anniversary, celebrating everything Zelda, including the bosses.
If you’re a hardcore fan of The Legend of Zelda series, Playasia has a new Skyward Sword original soundtrack. It comes in a standard edition with a total of five CDs and a limited edition that also includes a music box.
Maybe they fear the possibility of voices affecting the game in a negative way. Or maybe sticking to no voices is a tradition that most enjoy as it has remained the same since the first game.
One day Devs might decide to add voices, how that will affect the game may be good and bad depending on the perceiver. It can add a deeper connection characters or might bring up feelings of distaste due to change and lack of tradition.
I don't know...I think the the Legend of Zelda series has been voice-less for so long, that most fans wouldn't want Nintendo to suddenly add voices to the games. I don't know if I myself would ever want to hear Link with an actual voice. o.O
And it's not like the series is COMPELTELY voice-less. The characters still have voice-actors who make noises, so you can sort of guess what the characters sound like anyway.
maybe they could rehire the voice actors from the cartoon.
IGN seem to be really pushing for Zelda voice acting at the moment - this is the third article I've read about from them moaning about it.
To be honest, I don't think they need it. Look at how fans reacted to the whiney Samus in Metroid Other M - probably the reason Nintendo ignored the Metroid 25th Anniversary.
Here's how I see it, Zelda with voice acting can work, but I still don't believe Link should speak. Something similar to how Suikoden IV and V were except then all the know-it-all critics will slam Nintendo for not giving Link a "personality".
Zelda series should stick to grunts and stuff. It works plus Nintendo hires bad voice actors.